added wxEncodingToCodepage() and implemented it properly (using in32 API instead...
[wxWidgets.git] / include / wx / stack.h
index 8cd78bf271c9c565efae23d2665f7e22ad9a3ff4..5550fae633badf2f4e15685167c3e1c2efb8eaa3 100644 (file)
 
 #include "wx/vector.h"
 
 
 #include "wx/vector.h"
 
-#define WX_DECLARE_STL_STACK(obj, cls)\
+#define WX_DECLARE_STACK(obj, cls)\
 class cls : public wxVectorBase\
 {\
 class cls : public wxVectorBase\
 {\
-       WX_DECLARE_STL_VECTORBASE(obj, cls);\
+       WX_DECLARE_VECTORBASE(obj, cls);\
 public:\
        void push(const obj& o)\
        {\
 public:\
        void push(const obj& o)\
        {\