// gets the matrix of this context
virtual wxGraphicsMatrix GetTransform() const;
+ virtual void DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void PushState();
return wxNullGraphicsFont;
}
-wxGraphicsBitmap wxGraphicsRenderer::CreateBitmap( const wxBitmap& bmp )
+wxGraphicsBitmap wxCairoRenderer::CreateBitmap( const wxBitmap& bmp )
{
if ( bmp.Ok() )
{
return wxNullGraphicsBitmap;
}
-wxGraphicsBitmap wxGraphicsRenderer::CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+wxGraphicsBitmap wxCairoRenderer::CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
wxFAIL_MSG("wxCairoRenderer::CreateSubBitmap is not implemented.");
return wxNullGraphicsBitmap;