// compatibility settings
// ----------------------------------------------------------------------------
-// This setting determines the compatibility with 2.4 API: set it to 1 to
-// enable it but please consider updating your code instead.
+// This setting determines the compatibility with 2.6 API: set it to 0 to
+// flag all cases of using deprecated functions.
//
-// Default is 0
+// Default is 1 but please try building your code with 0 as the default will
+// change to 0 in the next version and the deprecated functions will disappear
+// in the version after it completely.
//
// Recommended setting: 0 (please update your code)
-#define WXWIN_COMPATIBILITY_2_4 0
+#define WXWIN_COMPATIBILITY_2_6 0
-// This setting determines the compatibility with 2.6 API: set it to 0 to
+// This setting determines the compatibility with 2.8 API: set it to 0 to
// flag all cases of using deprecated functions.
//
// Default is 1 but please try building your code with 0 as the default will
// in the version after it completely.
//
// Recommended setting: 0 (please update your code)
-#define WXWIN_COMPATIBILITY_2_6 1
+#define WXWIN_COMPATIBILITY_2_8 1
// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
// default system font is used for wxWindow::GetCharWidth/Height() instead of
#define wxUSE_STD_IOSTREAM 0
// Enable conversion to standard C++ string if 1.
-#define wxUSE_STD_STRING 0
+//
+// Default is 1 for most compilers.
+//
+// Currently the Digital Mars and Watcom compilers come without standard C++
+// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
+// them (e.g. from STLPort).
+//
+// VC++ 5.0 does include standard C++ library header, however they produce
+// many warnings that can't be turned off when compiled at warning level 4.
+#if defined(__DMC__) || defined(__WATCOMC__) \
+ || (defined(_MSC_VER) && _MSC_VER < 1200)
+ #define wxUSE_STD_STRING 0
+#else
+ #define wxUSE_STD_STRING 1
+#endif
// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
// Note that if the system's implementation does not support positional
// Set to 1 to compile wxZipInput/OutputStream classes.
#define wxUSE_ZIPSTREAM 1
-// Set to 1 to compile wxBackingFile and wxBackedInputStream
-#define wxUSE_BACKINGFILE 1
-
// Set to 1 to compile wxTarInput/OutputStream classes.
#define wxUSE_TARSTREAM 1
//
// Default is 1.
//
-// Recommended setting: 1
+// Recommended setting: 1
#define wxUSE_MEDIACTRL 1
// Use GStreamer for Unix (req a lot of dependancies)
// XML parsing classes. Note that their API will change in the future, so
// using wxXmlDocument and wxXmlNode in your app is not recommended.
//
-// Default is 1
+// Default is the same as wxUSE_XRC, i.e. 1 by default.
//
// Recommended setting: 1 (required by XRC)
-#if wxUSE_XRC
-# define wxUSE_XML 1
-#else
-# define wxUSE_XML 0
-#endif
+#define wxUSE_XML wxUSE_XRC
// Use wxWidget's AUI docking system
//
#define wxUSE_CHECKBOX 1 // wxCheckBox
#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
#define wxUSE_CHOICE 1 // wxChoice
+#define wxUSE_COLLPANE 1 // wxCollapsiblePane
#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
#define wxUSE_COMBOBOX 1 // wxComboBox
#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
#define wxUSE_RADIOBOX 1 // wxRadioBox
#define wxUSE_RADIOBTN 1 // wxRadioButton
#define wxUSE_SCROLLBAR 1 // wxScrollBar
+#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
#define wxUSE_SLIDER 1 // wxSlider
#define wxUSE_SPINBTN 1 // wxSpinButton
#define wxUSE_SPINCTRL 1 // wxSpinCtrl
// Should we use MS HTML help for wxHelpController? If disabled, neither
// wxCHMHelpController nor wxBestHelpController are available.
//
-// Default is 1
+// Default is 1 under MSW, 0 is always used for the other platforms.
//
// Recommended setting: 1, only set to 0 if you have trouble compiling
// wxCHMHelpController (could be a problem with really ancient compilers)
// wxDC cacheing implementation
#define wxUSE_DC_CACHEING 1
-// Set this to 1 to enable the use of DIB's for wxBitmap to support
-// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
-#define wxUSE_DIB_FOR_BITMAP 0
-
// Set this to 1 to enable wxDIB class used internally for manipulating
// wxBitmao data.
//