wxWindow* w = m_frame;
while (w)
{
- if (w->IsKindOf(CLASSINFO(wxFrame)))
+ if (wxDynamicCast(w, wxFrame))
{
wxFrame* f = static_cast<wxFrame*>(w);
can_do_transparent = f->CanSetTransparent();
// we need to add the MDI client window as the default
// center pane
- if (m_frame->IsKindOf(CLASSINFO(wxMDIParentFrame)))
+ if (wxDynamicCast(m_frame, wxMDIParentFrame))
{
wxMDIParentFrame* mdi_frame = (wxMDIParentFrame*)m_frame;
wxWindow* client_window = mdi_frame->GetClientWindow();
wxAuiPaneInfo().Name(wxT("mdiclient")).
CenterPane().PaneBorder(false));
}
- else if (m_frame->IsKindOf(CLASSINFO(wxAuiMDIParentFrame)))
+ else if (wxDynamicCast(m_frame, wxAuiMDIParentFrame))
{
wxAuiMDIParentFrame* mdi_frame = (wxAuiMDIParentFrame*)m_frame;
wxAuiMDIClientWindow* client_window = mdi_frame->GetClientWindow();
if (pinfo.HasGripper())
{
- if (pinfo.window->IsKindOf(CLASSINFO(wxAuiToolBar)))
+ if (wxDynamicCast(pinfo.window, wxAuiToolBar))
{
// prevent duplicate gripper -- both wxAuiManager and wxAuiToolBar
// have a gripper control. The toolbar's built-in gripper
pinfo.best_size = pinfo.window->GetClientSize();
#if wxUSE_TOOLBAR
- if (pinfo.window->IsKindOf(CLASSINFO(wxToolBar)))
+ if (wxDynamicCast(pinfo.window, wxToolBar))
{
// GetClientSize() doesn't get the best size for
// a toolbar under some newer versions of wxWidgets,
m_hintFadeAmt = m_hintFadeMax;
if ((m_flags & wxAUI_MGR_HINT_FADE)
- && !((m_hintWnd->IsKindOf(CLASSINFO(wxPseudoTransparentFrame))) &&
+ && !((wxDynamicCast(m_hintWnd, wxPseudoTransparentFrame)) &&
(m_flags & wxAUI_MGR_NO_VENETIAN_BLINDS_FADE))
)
m_hintFadeAmt = 0;
Repaint();
#if wxUSE_MDI
- if (m_frame->IsKindOf(CLASSINFO(wxMDIParentFrame)))
+ if (wxDynamicCast(m_frame, wxMDIParentFrame))
{
// for MDI parent frames, this event must not
// be "skipped". In other words, the parent frame
}
// if we are managing a child frame, get the 'real' manager
- if (window->IsKindOf(CLASSINFO(wxAuiFloatingFrame)))
+ if (wxDynamicCast(window, wxAuiFloatingFrame))
{
wxAuiFloatingFrame* float_frame = static_cast<wxAuiFloatingFrame*>(window);
evt.SetManager(float_frame->GetOwnerManager());
if (part->pane &&
part->pane->window &&
managed_wnd &&
- managed_wnd->IsKindOf(CLASSINFO(wxAuiFloatingFrame)))
+ wxDynamicCast(managed_wnd, wxAuiFloatingFrame))
{
wxAuiFloatingFrame* floating_frame = (wxAuiFloatingFrame*)managed_wnd;
wxAuiManager* owner_mgr = floating_frame->GetOwnerManager();
#if wxUSE_STATUSBAR
// if there's a status control, the available
// height decreases accordingly
- if (m_frame && m_frame->IsKindOf(CLASSINFO(wxFrame)))
+ if (wxDynamicCast(m_frame, wxFrame))
{
wxFrame* frame = static_cast<wxFrame*>(m_frame);
wxStatusBar* status = frame->GetStatusBar();
// We can't move the child window so we need to get the frame that
// we want to be really moving. This is probably not the best place
// to do this but at least it fixes the bug (#13177) for now.
- if (!m_actionWindow->IsKindOf(CLASSINFO(wxAuiFloatingFrame)))
+ if (!wxDynamicCast(m_actionWindow, wxAuiFloatingFrame))
{
wxAuiPaneInfo& pane = GetPane(m_actionWindow);
m_actionWindow = pane.frame;