/*
* Internal interface definitions, etc., for the reg package
*
- * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
- *
+ * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
+ *
* Development of this software was funded, in part, by Cray Research Inc.,
* UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
* Corporation, none of whom are responsible for the results. The author
- * thanks all of them.
- *
+ * thanks all of them.
+ *
* Redistribution and use in source and binary forms -- with or without
* modification -- are permitted for any purpose, provided that
* redistributions in source form retain this entire copyright notice and
* indicate the origin and nature of any modifications.
- *
+ *
* I'd appreciate being given credit for this package in the documentation
* of software which uses it, but that is not a requirement.
- *
+ *
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * $Id$
*/
*/
#include "regcustom.h"
-
-
/*
* Things that regcustom.h might override.
*/
+/* standard header files (NULL is a reasonable indicator for them) */
+#ifndef NULL
+#include <stdio.h>
+#include <stdlib.h>
+#include <ctype.h>
+#include <limits.h>
+#include <string.h>
+#endif
+
/* assertions */
#ifndef assert
-#ifndef REG_DEBUG
+# ifndef REG_DEBUG
# ifndef NDEBUG
-# define NDEBUG /* no assertions */
+# define NDEBUG /* no assertions */
+# endif
# endif
-#endif
#include <assert.h>
#endif
/* voids */
+#ifndef VOID
+#define VOID void /* for function return values */
+#endif
#ifndef DISCARD
-#define DISCARD void /* for throwing values away */
+#define DISCARD VOID /* for throwing values away */
+#endif
+#ifndef PVOID
+#define PVOID VOID * /* generic pointer */
#endif
#ifndef VS
-#define VS(x) ((void *)(x)) /* cast something to generic ptr */
+#define VS(x) ((PVOID)(x)) /* cast something to generic ptr */
+#endif
+#ifndef NOPARMS
+#define NOPARMS VOID /* for empty parm lists */
+#endif
+
+/* const */
+#ifndef CONST
+#define CONST const /* for old compilers, might be empty */
#endif
/* function-pointer declarator */
#ifndef FUNCPTR
-#define FUNCPTR(name, args) (*name) args
+#if __STDC__ >= 1
+#define FUNCPTR(name, args) (*name)args
+#else
+#define FUNCPTR(name, args) (*name)()
+#endif
#endif
/* memory allocation */
#ifndef MALLOC
-#define MALLOC(n) malloc(n)
+#define MALLOC(n) malloc(n)
#endif
#ifndef REALLOC
-#define REALLOC(p, n) realloc(VS(p), n)
+#define REALLOC(p, n) realloc(VS(p), n)
#endif
#ifndef FREE
-#define FREE(p) free(VS(p))
+#define FREE(p) free(VS(p))
#endif
/* want size of a char in bits, and max value in bounded quantifiers */
#include <limits.h>
#endif
#ifndef _POSIX2_RE_DUP_MAX
-#define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */
+#define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */
#endif
* misc
*/
-#define NOTREACHED 0
-#define xxx 1
+#define NOTREACHED 0
+#define xxx 1
-#define DUPMAX _POSIX2_RE_DUP_MAX
-#define INFINITY (DUPMAX+1)
+#define DUPMAX _POSIX2_RE_DUP_MAX
+#define INFINITY (DUPMAX+1)
-#define REMAGIC 0xfed7 /* magic number for main struct */
+#define REMAGIC 0xfed7 /* magic number for main struct */
*/
#ifdef REG_DEBUG
/* FDEBUG does finite-state tracing */
-#define FDEBUG(arglist) { if (v->eflags®_FTRACE) printf arglist; }
+#define FDEBUG(arglist) { if (v->eflags®_FTRACE) printf arglist; }
/* MDEBUG does higher-level tracing */
-#define MDEBUG(arglist) { if (v->eflags®_MTRACE) printf arglist; }
+#define MDEBUG(arglist) { if (v->eflags®_MTRACE) printf arglist; }
#else
-#define FDEBUG(arglist) {}
-#define MDEBUG(arglist) {}
+#define FDEBUG(arglist) {}
+#define MDEBUG(arglist) {}
#endif
/*
* bitmap manipulation
*/
-#define UBITS (CHAR_BIT * sizeof(unsigned))
-#define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS))
-#define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS)))
+#define UBITS (CHAR_BIT * sizeof(unsigned))
+#define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS))
+#define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS)))
/*
- * We dissect a chr into byts for colormap table indexing. Here we define
- * a byt, which will be the same as a byte on most machines... The exact
+ * We dissect a chr into byts for colormap table indexing. Here we define
+ * a byt, which will be the same as a byte on most machines... The exact
* size of a byt is not critical, but about 8 bits is good, and extraction
* of 8-bit chunks is sometimes especially fast.
*/
#ifndef BYTBITS
-#define BYTBITS 8 /* bits in a byt */
+#define BYTBITS 8 /* bits in a byt */
#endif
-#define BYTTAB (1<<BYTBITS) /* size of table with one entry per byt
- * value */
-#define BYTMASK (BYTTAB-1) /* bit mask for byt */
-#define NBYTS ((CHRBITS+BYTBITS-1)/BYTBITS)
+#define BYTTAB (1<<BYTBITS) /* size of table with one entry per byt value */
+#define BYTMASK (BYTTAB-1) /* bit mask for byt */
+#define NBYTS ((CHRBITS+BYTBITS-1)/BYTBITS)
/* the definition of GETCOLOR(), below, assumes NBYTS <= 4 */
* As soon as possible, we map chrs into equivalence classes -- "colors" --
* which are of much more manageable number.
*/
-typedef short color; /* colors of characters */
-typedef int pcolor; /* what color promotes to */
-
-#define COLORLESS (-1) /* impossible color */
-#define WHITE 0 /* default color, parent of all others */
+typedef short color; /* colors of characters */
+typedef int pcolor; /* what color promotes to */
+#define COLORLESS (-1) /* impossible color */
+#define WHITE 0 /* default color, parent of all others */
/*
* A colormap is a tree -- more precisely, a DAG -- indexed at each level
- * by a byt of the chr, to map the chr to a color efficiently. Because
+ * by a byt of the chr, to map the chr to a color efficiently. Because
* lower sections of the tree can be shared, it can exploit the usual
- * sparseness of such a mapping table. The tree is always NBYTS levels
+ * sparseness of such a mapping table. The tree is always NBYTS levels
* deep (in the past it was shallower during construction but was "filled"
* to full depth at the end of that); areas that are unaltered as yet point
* to "fill blocks" which are entirely WHITE in color.
*/
/* the tree itself */
-struct colors
-{
- color ccolor[BYTTAB];
+struct colors {
+ color ccolor[BYTTAB];
};
-struct ptrs
-{
+struct ptrs {
union tree *pptr[BYTTAB];
};
-union tree
-{
+union tree {
struct colors colors;
struct ptrs ptrs;
};
-
-#define tcolor colors.ccolor
-#define tptr ptrs.pptr
+#define tcolor colors.ccolor
+#define tptr ptrs.pptr
/* internal per-color structure for the color machinery */
-struct colordesc
-{
- uchr nchrs; /* number of chars of this color */
- color sub; /* open subcolor (if any); free chain ptr */
-#define NOSUB COLORLESS
- struct arc *arcs; /* color chain */
- int flags;
-#define FREECOL 01 /* currently free */
-#define PSEUDO 02 /* pseudocolor, no real chars */
-#define UNUSEDCOLOR(cd) ((cd)->flags&FREECOL)
- union tree *block; /* block of solid color, if any */
+struct colordesc {
+ uchr nchrs; /* number of chars of this color */
+ color sub; /* open subcolor (if any); free chain ptr */
+# define NOSUB COLORLESS
+ struct arc *arcs; /* color chain */
+ int flags;
+# define FREECOL 01 /* currently free */
+# define PSEUDO 02 /* pseudocolor, no real chars */
+# define UNUSEDCOLOR(cd) ((cd)->flags&FREECOL)
+ union tree *block; /* block of solid color, if any */
};
/* the color map itself */
-struct colormap
-{
- int magic;
-#define CMMAGIC 0x876
- struct vars *v; /* for compile error reporting */
- size_t ncds; /* number of colordescs */
- size_t max; /* highest in use */
- color free; /* beginning of free chain (if non-0) */
+struct colormap {
+ int magic;
+# define CMMAGIC 0x876
+ struct vars *v; /* for compile error reporting */
+ size_t ncds; /* number of colordescs */
+ size_t max; /* highest in use */
+ color free; /* beginning of free chain (if non-0) */
struct colordesc *cd;
-#define CDEND(cm) (&(cm)->cd[(cm)->max + 1])
-#define NINLINECDS ((size_t)10)
+# define CDEND(cm) (&(cm)->cd[(cm)->max + 1])
+# define NINLINECDS ((size_t)10)
struct colordesc cdspace[NINLINECDS];
- union tree tree[NBYTS]; /* tree top, plus fill blocks */
+ union tree tree[NBYTS]; /* tree top, plus fill blocks */
};
/* optimization magic to do fast chr->color mapping */
-#define B0(c) ((c) & BYTMASK)
-#define B1(c) (((c)>>BYTBITS) & BYTMASK)
-#define B2(c) (((c)>>(2*BYTBITS)) & BYTMASK)
-#define B3(c) (((c)>>(3*BYTBITS)) & BYTMASK)
+#define B0(c) ((c) & BYTMASK)
+#define B1(c) (((c)>>BYTBITS) & BYTMASK)
+#define B2(c) (((c)>>(2*BYTBITS)) & BYTMASK)
+#define B3(c) (((c)>>(3*BYTBITS)) & BYTMASK)
#if NBYTS == 1
-#define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)])
+#define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)])
#endif
/* beware, for NBYTS>1, GETCOLOR() is unsafe -- 2nd arg used repeatedly */
#if NBYTS == 2
-#define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)])
+#define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)])
#endif
#if NBYTS == 4
-#define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)])
+#define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)])
#endif
* Interface definitions for locale-interface functions in locale.c.
* Multi-character collating elements (MCCEs) cause most of the trouble.
*/
-struct cvec
-{
- int nchrs; /* number of chrs */
- int chrspace; /* number of chrs possible */
- chr *chrs; /* pointer to vector of chrs */
- int nranges; /* number of ranges (chr pairs) */
- int rangespace; /* number of chrs possible */
- chr *ranges; /* pointer to vector of chr pairs */
- int nmcces; /* number of MCCEs */
- int mccespace; /* number of MCCEs possible */
- int nmccechrs; /* number of chrs used for MCCEs */
- chr *mcces[1]; /* pointers to 0-terminated MCCEs */
- /* and both batches of chrs are on the end */
+struct cvec {
+ int nchrs; /* number of chrs */
+ int chrspace; /* number of chrs possible */
+ chr *chrs; /* pointer to vector of chrs */
+ int nranges; /* number of ranges (chr pairs) */
+ int rangespace; /* number of chrs possible */
+ chr *ranges; /* pointer to vector of chr pairs */
+ int nmcces; /* number of MCCEs */
+ int mccespace; /* number of MCCEs possible */
+ int nmccechrs; /* number of chrs used for MCCEs */
+ chr *mcces[1]; /* pointers to 0-terminated MCCEs */
+ /* and both batches of chrs are on the end */
};
/* caution: this value cannot be changed easily */
-#define MAXMCCE 2 /* length of longest MCCE */
+#define MAXMCCE 2 /* length of longest MCCE */
*/
struct state;
-struct arc
-{
- int type;
-#define ARCFREE '\0'
- color co;
- struct state *from; /* where it's from (and contained within) */
- struct state *to; /* where it's to */
- struct arc *outchain; /* *from's outs chain or free chain */
-#define freechain outchain
- struct arc *inchain; /* *to's ins chain */
- struct arc *colorchain; /* color's arc chain */
+struct arc {
+ int type;
+# define ARCFREE '\0'
+ color co;
+ struct state *from; /* where it's from (and contained within) */
+ struct state *to; /* where it's to */
+ struct arc *outchain; /* *from's outs chain or free chain */
+# define freechain outchain
+ struct arc *inchain; /* *to's ins chain */
+ struct arc *colorchain; /* color's arc chain */
};
-struct arcbatch
-{ /* for bulk allocation of arcs */
+struct arcbatch { /* for bulk allocation of arcs */
struct arcbatch *next;
-#define ABSIZE 10
- struct arc a[ABSIZE];
+# define ABSIZE 10
+ struct arc a[ABSIZE];
};
-struct state
-{
- int no;
-#define FREESTATE (-1)
- char flag; /* marks special states */
- int nins; /* number of inarcs */
- struct arc *ins; /* chain of inarcs */
- int nouts; /* number of outarcs */
- struct arc *outs; /* chain of outarcs */
- struct arc *free; /* chain of free arcs */
- struct state *tmp; /* temporary for traversal algorithms */
- struct state *next; /* chain for traversing all */
- struct state *prev; /* back chain */
- struct arcbatch oas; /* first arcbatch, avoid malloc in easy
- * case */
- int noas; /* number of arcs used in first arcbatch */
+struct state {
+ int no;
+# define FREESTATE (-1)
+ char flag; /* marks special states */
+ int nins; /* number of inarcs */
+ struct arc *ins; /* chain of inarcs */
+ int nouts; /* number of outarcs */
+ struct arc *outs; /* chain of outarcs */
+ struct arc *free; /* chain of free arcs */
+ struct state *tmp; /* temporary for traversal algorithms */
+ struct state *next; /* chain for traversing all */
+ struct state *prev; /* back chain */
+ struct arcbatch oas; /* first arcbatch, avoid malloc in easy case */
+ int noas; /* number of arcs used in first arcbatch */
};
-struct nfa
-{
- struct state *pre; /* pre-initial state */
- struct state *init; /* initial state */
- struct state *final; /* final state */
- struct state *post; /* post-final state */
- int nstates; /* for numbering states */
- struct state *states; /* state-chain header */
- struct state *slast; /* tail of the chain */
- struct state *free; /* free list */
- struct colormap *cm; /* the color map */
- color bos[2]; /* colors, if any, assigned to BOS and BOL */
- color eos[2]; /* colors, if any, assigned to EOS and EOL */
- struct vars *v; /* simplifies compile error reporting */
- struct nfa *parent; /* parent NFA, if any */
+struct nfa {
+ struct state *pre; /* pre-initial state */
+ struct state *init; /* initial state */
+ struct state *final; /* final state */
+ struct state *post; /* post-final state */
+ int nstates; /* for numbering states */
+ struct state *states; /* state-chain header */
+ struct state *slast; /* tail of the chain */
+ struct state *free; /* free list */
+ struct colormap *cm; /* the color map */
+ color bos[2]; /* colors, if any, assigned to BOS and BOL */
+ color eos[2]; /* colors, if any, assigned to EOS and EOL */
+ struct vars *v; /* simplifies compile error reporting */
+ struct nfa *parent; /* parent NFA, if any */
};
/*
* definitions for compacted NFA
*/
-struct carc
-{
- color co; /* COLORLESS is list terminator */
- int to; /* state number */
+struct carc {
+ color co; /* COLORLESS is list terminator */
+ int to; /* state number */
};
-struct cnfa
-{
- int nstates; /* number of states */
- int ncolors; /* number of colors */
- int flags;
-#define HASLACONS 01 /* uses lookahead constraints */
- int pre; /* setup state number */
- int post; /* teardown state number */
- color bos[2]; /* colors, if any, assigned to BOS and BOL */
- color eos[2]; /* colors, if any, assigned to EOS and EOL */
- struct carc **states; /* vector of pointers to outarc lists */
- struct carc *arcs; /* the area for the lists */
+struct cnfa {
+ int nstates; /* number of states */
+ int ncolors; /* number of colors */
+ int flags;
+# define HASLACONS 01 /* uses lookahead constraints */
+ int pre; /* setup state number */
+ int post; /* teardown state number */
+ color bos[2]; /* colors, if any, assigned to BOS and BOL */
+ color eos[2]; /* colors, if any, assigned to EOS and EOL */
+ struct carc **states; /* vector of pointers to outarc lists */
+ struct carc *arcs; /* the area for the lists */
};
-
-#define ZAPCNFA(cnfa) ((cnfa).nstates = 0)
-#define NULLCNFA(cnfa) ((cnfa).nstates == 0)
+#define ZAPCNFA(cnfa) ((cnfa).nstates = 0)
+#define NULLCNFA(cnfa) ((cnfa).nstates == 0)
/*
* subexpression tree
*/
-struct subre
-{
- char op; /* '|', '.' (concat), 'b' (backref), '(',
- * '=' */
- char flags;
-#define LONGER 01 /* prefers longer match */
-#define SHORTER 02 /* prefers shorter match */
-#define MIXED 04 /* mixed preference below */
-#define CAP 010 /* capturing parens below */
-#define BACKR 020 /* back reference below */
-#define INUSE 0100 /* in use in final tree */
-#define LOCAL 03 /* bits which may not propagate up */
-#define LMIX(f) ((f)<<2) /* LONGER -> MIXED */
-#define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */
-#define UP(f) (((f)&~LOCAL) | (LMIX(f) & SMIX(f) & MIXED))
-#define MESSY(f) ((f)&(MIXED|CAP|BACKR))
-#define PREF(f) ((f)&LOCAL)
-#define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))
-#define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2))
- short retry; /* index into retry memory */
- int subno; /* subexpression number (for 'b' and '(') */
- short min; /* min repetitions, for backref only */
- short max; /* max repetitions, for backref only */
- struct subre *left; /* left child, if any (also freelist
- * chain) */
- struct subre *right; /* right child, if any */
- struct state *begin; /* outarcs from here... */
- struct state *end; /* ...ending in inarcs here */
- struct cnfa cnfa; /* compacted NFA, if any */
- struct subre *chain; /* for bookkeeping and error cleanup */
+struct subre {
+ char op; /* '|', '.' (concat), 'b' (backref), '(', '=' */
+ char flags;
+# define LONGER 01 /* prefers longer match */
+# define SHORTER 02 /* prefers shorter match */
+# define MIXED 04 /* mixed preference below */
+# define CAP 010 /* capturing parens below */
+# define BACKR 020 /* back reference below */
+# define INUSE 0100 /* in use in final tree */
+# define LOCAL 03 /* bits which may not propagate up */
+# define LMIX(f) ((f)<<2) /* LONGER -> MIXED */
+# define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */
+# define UP(f) (((f)&~LOCAL) | (LMIX(f) & SMIX(f) & MIXED))
+# define MESSY(f) ((f)&(MIXED|CAP|BACKR))
+# define PREF(f) ((f)&LOCAL)
+# define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))
+# define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2))
+ short retry; /* index into retry memory */
+ int subno; /* subexpression number (for 'b' and '(') */
+ short min; /* min repetitions, for backref only */
+ short max; /* max repetitions, for backref only */
+ struct subre *left; /* left child, if any (also freelist chain) */
+ struct subre *right; /* right child, if any */
+ struct state *begin; /* outarcs from here... */
+ struct state *end; /* ...ending in inarcs here */
+ struct cnfa cnfa; /* compacted NFA, if any */
+ struct subre *chain; /* for bookkeeping and error cleanup */
};
* table of function pointers for generic manipulation functions
* A regex_t's re_fns points to one of these.
*/
-struct fns
-{
- void FUNCPTR(free, (regex_t *));
+struct fns {
+ VOID FUNCPTR(free, (regex_t *));
};
/*
* the insides of a regex_t, hidden behind a void *
*/
-struct guts
-{
- int magic;
-#define GUTSMAGIC 0xfed9
- int cflags; /* copy of compile flags */
- long info; /* copy of re_info */
- size_t nsub; /* copy of re_nsub */
+struct guts {
+ int magic;
+# define GUTSMAGIC 0xfed9
+ int cflags; /* copy of compile flags */
+ long info; /* copy of re_info */
+ size_t nsub; /* copy of re_nsub */
struct subre *tree;
- struct cnfa search; /* for fast preliminary search */
- int ntree;
+ struct cnfa search; /* for fast preliminary search */
+ int ntree;
struct colormap cmap;
- int FUNCPTR(compare, (const chr *, const chr *, size_t));
- struct subre *lacons; /* lookahead-constraint vector */
- int nlacons; /* size of lacons */
+ int FUNCPTR(compare, (CONST chr *, CONST chr *, size_t));
+ struct subre *lacons; /* lookahead-constraint vector */
+ int nlacons; /* size of lacons */
};