#ifndef _WX_MENU_H_
#define _WX_MENU_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "menu.h"
-#endif
-
#if wxUSE_ACCEL
#include "wx/accel.h"
#include "wx/dynarray.h"
WX_DEFINE_EXPORTED_ARRAY_PTR(wxAcceleratorEntry *, wxAcceleratorArray);
#endif // wxUSE_ACCEL
-class WXDLLEXPORT wxFrame;
+class WXDLLIMPEXP_FWD_CORE wxFrame;
#if defined(__WXWINCE__) && wxUSE_TOOLBAR
-class WXDLLEXPORT wxToolBar;
+class WXDLLIMPEXP_FWD_CORE wxToolBar;
#endif
// Menu
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenu : public wxMenuBase
+class WXDLLIMPEXP_CORE wxMenu : public wxMenuBase
{
public:
// ctors & dtor
virtual ~wxMenu();
- // implement base class virtuals
- virtual wxMenuItem* DoAppend(wxMenuItem *item);
- virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
- virtual wxMenuItem* DoRemove(wxMenuItem *item);
-
virtual void Break();
virtual void SetTitle(const wxString& title);
- // deprecated functions
-#if wxUSE_MENU_CALLBACK
- wxMenu(const wxString& title, const wxFunction func)
- : wxMenuBase(title)
- {
- Init();
-
- Callback(func);
- }
-#endif // wxUSE_MENU_CALLBACK
-
// implementation only from now on
// -------------------------------
int FindAccel(int id) const;
#endif // wxUSE_ACCEL
+protected:
+ virtual wxMenuItem* DoAppend(wxMenuItem *item);
+ virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
+ virtual wxMenuItem* DoRemove(wxMenuItem *item);
+
private:
// common part of all ctors
void Init();
// Menu Bar (a la Windows)
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenuInfo : public wxObject
+class WXDLLIMPEXP_CORE wxMenuInfo : public wxObject
{
public :
wxMenuInfo() { m_menu = NULL; }
WX_DECLARE_EXPORTED_LIST(wxMenuInfo, wxMenuInfoList );
-class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
+class WXDLLIMPEXP_CORE wxMenuBar : public wxMenuBarBase
{
public:
// ctors & dtor
// unused under MSW
wxMenuBar(long style);
// menubar takes ownership of the menus arrays but copies the titles
- wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
+ wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0);
virtual ~wxMenuBar();
// menubar construction
virtual wxMenu *Remove(size_t pos);
virtual void EnableTop( size_t pos, bool flag );
- virtual void SetLabelTop( size_t pos, const wxString& label );
- virtual wxString GetLabelTop( size_t pos ) const;
+ virtual void SetMenuLabel( size_t pos, const wxString& label );
+ virtual wxString GetMenuLabel( size_t pos ) const;
// implementation from now on
WXHMENU Create();
// get the accel table for all the menus
const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; }
- // update the accel table (must be called after adding/deletign a menu)
+ // update the accel table (must be called after adding/deleting a menu)
void RebuildAccelTable();
#endif // wxUSE_ACCEL