m_bmpUnchecked = bmpUnchecked;
m_bOwnerDrawn = TRUE; }
- void SetBitmap(const wxBitmap& bmpChecked);
+ void SetBitmap(const wxBitmap& bmpChecked)
{ m_bmpChecked = bmpChecked;
m_bOwnerDrawn = TRUE; }
void SetCheckable(bool checkable) { m_bCheckable = checkable; }
bool IsCheckable() const { return m_bCheckable; }
+ // this is for menu items only: accel string is drawn right aligned after the
+ // menu item if not empty
+ void SetAccelString(const wxString& strAccel) { m_strAccel = strAccel; }
+
// this function might seem strange, but if it returns FALSE it means that
// no non-standard attribute are set, so there is no need for this control
// to be owner-drawn. Moreover, you can force owner-drawn to FALSE if you
virtual bool OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus stat);
protected:
- wxString m_strName; // label for a manu item
+ wxString m_strName, // label for a manu item
+ m_strAccel; // the accel string ("Ctrl-F17") if any
private:
static size_t ms_nDefaultMarginWidth; // menu check mark width