// process a single message
virtual void ProcessMessage(WXMSG *msg);
+ // set the critical window: this is the window such that all the events
+ // except those to this window (and its children) stop to be processed
+ // (typical examples: assert or crash report dialog)
+ //
+ // calling this function with NULL argument restores the normal event
+ // handling
+ static void SetCriticalWindow(wxWindowMSW *win) { ms_winCritical = win; }
+
+ // return true if there is no critical window or if this window is [a child
+ // of] the critical one
+ static bool AllowProcessing(wxWindowMSW *win)
+ {
+ return !ms_winCritical || IsChildOfCriticalWindow(win);
+ }
+
protected:
- // should we exit the loop?
- bool m_shouldExit;
+ // check if the given window is a child of ms_winCritical (which must be
+ // non NULL)
+ static bool IsChildOfCriticalWindow(wxWindowMSW *win);
+
+
+ // critical window or NULL
+ static wxWindowMSW *ms_winCritical;
// the loop exit code
int m_exitcode;
+
+ // should we exit the loop?
+ bool m_shouldExit;
};
#endif // _WX_MSW_EVTLOOP_H_