// the update region is in window coords and text area is in the client
// ones, so it must be shifted before computing intersection
wxRegion rgnUpdate = GetUpdateRegion();
// the update region is in window coords and text area is in the client
// ones, so it must be shifted before computing intersection
wxRegion rgnUpdate = GetUpdateRegion();
wxRect rectTextArea = GetRealTextArea();
wxPoint pt = GetClientAreaOrigin();
wxRect rectTextAreaAdjusted = rectTextArea;
wxRect rectTextArea = GetRealTextArea();
wxPoint pt = GetClientAreaOrigin();
wxRect rectTextAreaAdjusted = rectTextArea;