#ifndef _WX_UNIV_TOOLBAR_H_
#define _WX_UNIV_TOOLBAR_H_
-#ifdef __GNUG__
- #pragma interface "univtoolbar.h"
-#endif
-
#include "wx/button.h" // for wxStdButtonInputHandler
class WXDLLEXPORT wxToolBarTool;
void RefreshTool(wxToolBarToolBase *tool);
// (re)calculate the tool positions, should only be called if it is
- // necessary to do it, i.e. m_needsLayout == TRUE
+ // necessary to do it, i.e. m_needsLayout == true
void DoLayout();
// get the rect limits depending on the orientation: top/bottom for a