#ifndef _MENUITEM_H
#define _MENUITEM_H
-#ifdef __GNUG__
- #pragma interface "menuitem.h"
-#endif
-
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
virtual ~wxMenuItem();
// override base class virtuals
- virtual void SetText(const wxString& strName);
+ virtual void SetItemLabel(const wxString& strName);
virtual void SetCheckable(bool checkable);
- virtual void Enable(bool bDoEnable = TRUE);
- virtual void Check(bool bDoCheck = TRUE);
+ virtual void Enable(bool bDoEnable = true);
+ virtual void Check(bool bDoCheck = true);
virtual bool IsChecked() const;
// unfortunately needed to resolve ambiguity between
// the id for a popup menu is really its menu handle (as required by
// ::AppendMenu() API), so this function will return either the id or the
- // menu handle depending on what we're
- int GetRealId() const;
+ // menu handle depending on what we are
+ //
+ // notice that it also returns the id as an unsigned int, as required by
+ // Win32 API
+ unsigned GetMSWId() const;
// mark item as belonging to the given radio group
void SetAsRadioGroupStart();
// the positions of the first and last items of the radio group this item
// belongs to or -1: start is the radio group start and is valid for all
- // but first radio group items (m_isRadioGroupStart == FALSE), end is valid
+ // but first radio group items (m_isRadioGroupStart == false), end is valid
// only for the first one
union
{
// does this item start a radio group?
bool m_isRadioGroupStart;
- DECLARE_DYNAMIC_CLASS(wxMenuItem)
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxMenuItem)
};
#endif //_MENUITEM_H