#ifndef _WX_FILENAME_H_
#define _WX_FILENAME_H_
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "filename.h"
#endif
#ifndef WX_PRECOMP
#include "wx/string.h"
+ #include "wx/arrstr.h"
#endif
/*
#include "wx/filefn.h"
#include "wx/datetime.h"
-class WXDLLEXPORT wxFile;
+class WXDLLIMPEXP_BASE wxFile;
// ----------------------------------------------------------------------------
// constants
{
wxPATH_NATIVE = 0, // the path format for the current platform
wxPATH_UNIX,
+ wxPATH_BEOS = wxPATH_UNIX,
wxPATH_MAC,
wxPATH_DOS,
+ wxPATH_WIN = wxPATH_DOS,
+ wxPATH_OS2 = wxPATH_DOS,
wxPATH_VMS,
- wxPATH_BEOS = wxPATH_UNIX,
- wxPATH_WIN = wxPATH_DOS,
- wxPATH_OS2 = wxPATH_DOS
+ wxPATH_MAX // Not a valid value for specifying path format
};
// the kind of normalization to do with the file name: these values can be
wxPATH_NORM_CASE = 0x0008, // if case insensitive => tolower
wxPATH_NORM_ABSOLUTE = 0x0010, // make the path absolute
wxPATH_NORM_LONG = 0x0020, // make the path the long form
- wxPATH_NORM_ALL = 0x003f
+ wxPATH_NORM_SHORTCUT = 0x0040, // resolve the shortcut, if it is a shortcut
+ wxPATH_NORM_ALL = 0x00ff & ~wxPATH_NORM_CASE
};
// what exactly should GetPath() return?
// wxFileName: encapsulates a file path
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxFileName
+class WXDLLIMPEXP_BASE wxFileName
{
public:
// constructors and assignment
// the usual stuff
wxFileName() { Clear(); }
- wxFileName( const wxFileName &filepath ) { Assign(filepath); }
+ wxFileName(const wxFileName& filepath) { Assign(filepath); }
// from a full filename: if it terminates with a '/', a directory path
// is contructed (the name will be empty), otherwise a file name and
void Assign(const wxString& path,
const wxString& name,
const wxString& ext,
- wxPathFormat format = wxPATH_NATIVE)
- {
- // empty volume
- Assign(_T(""), path, name, ext, format);
- }
+ wxPathFormat format = wxPATH_NATIVE);
void AssignDir(const wxString& dir, wxPathFormat format = wxPATH_NATIVE);
void Clear();
// static pseudo constructors
- static wxFileName FileName(const wxString& file);
- static wxFileName DirName(const wxString& dir);
+ static wxFileName FileName(const wxString& file,
+ wxPathFormat format = wxPATH_NATIVE);
+ static wxFileName DirName(const wxString& dir,
+ wxPathFormat format = wxPATH_NATIVE);
// file tests
// is the filename valid at all?
- bool IsOk() const { return !m_dirs.IsEmpty() || !m_name.IsEmpty(); }
+ bool IsOk() const
+ {
+ // we're fine if we have the path or the name or if we're a root dir
+ return m_dirs.size() != 0 || !m_name.IsEmpty() || !m_relative;
+ }
// does the file with this name exists?
bool FileExists() const;
wxFile *fileTemp = NULL);
// directory creation and removal.
- // if full is TRUE, will try to make each directory in the path.
bool Mkdir( int perm = 0777, int flags = 0);
static bool Mkdir( const wxString &dir, int perm = 0777, int flags = 0 );
//
// pass an empty string to get a path relative to the working directory
//
- // returns TRUE if the file name was modified, FALSE if we failed to do
+ // returns true if the file name was modified, false if we failed to do
// anything with it (happens when the file is on a different volume,
// for example)
- bool MakeRelativeTo(const wxString& pathBase = _T(""),
+ bool MakeRelativeTo(const wxString& pathBase = wxEmptyString,
wxPathFormat format = wxPATH_NATIVE);
// make the path absolute
{ return Normalize(wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE |
wxPATH_NORM_TILDE, cwd, format); }
+#if defined(__WIN32__) && !defined(__WXWINCE__) && wxUSE_OLE
+ // if the path is a shortcut, return the target and optionally,
+ // the arguments
+ bool GetShortcutTarget(const wxString& shortcutPath,
+ wxString& targetFilename,
+ wxString* arguments = NULL);
+#endif
+
// Comparison
// compares with the rules of the given platforms format
bool IsRelative(wxPathFormat format = wxPATH_NATIVE) const
{ return !IsAbsolute(format); }
+ // Returns the characters that aren't allowed in filenames
+ // on the specified platform.
+ static wxString GetForbiddenChars(wxPathFormat format = wxPATH_NATIVE);
+
// Information about path format
// get the string separating the volume from the path for this format,
// get the string of path separators for this format
static wxString GetPathSeparators(wxPathFormat format = wxPATH_NATIVE);
+ // get the string of path terminators, i.e. characters which terminate the
+ // path
+ static wxString GetPathTerminators(wxPathFormat format = wxPATH_NATIVE);
+
// get the canonical path separator for this format
static wxChar GetPathSeparator(wxPathFormat format = wxPATH_NATIVE)
{ return GetPathSeparators(format)[0u]; }
static bool IsPathSeparator(wxChar ch, wxPathFormat format = wxPATH_NATIVE);
// Dir accessors
- void AppendDir( const wxString &dir );
- void PrependDir( const wxString &dir );
- void InsertDir( int before, const wxString &dir );
- void RemoveDir( int pos );
- size_t GetDirCount() const { return m_dirs.GetCount(); }
+ size_t GetDirCount() const { return m_dirs.size(); }
+ void AppendDir(const wxString& dir);
+ void PrependDir(const wxString& dir);
+ void InsertDir(size_t before, const wxString& dir);
+ void RemoveDir(size_t pos);
+ void RemoveLastDir() { RemoveDir(GetDirCount() - 1); }
// Other accessors
void SetExt( const wxString &ext ) { m_ext = ext; }
const wxArrayString& GetDirs() const { return m_dirs; }
// flags are combination of wxPATH_GET_XXX flags
- wxString GetPath(int flags = 0, wxPathFormat format = wxPATH_NATIVE) const;
+ wxString GetPath(int flags = wxPATH_GET_VOLUME,
+ wxPathFormat format = wxPATH_NATIVE) const;
// Replace current path with this one
void SetPath( const wxString &path, wxPathFormat format = wxPATH_NATIVE );
wxString *ext,
wxPathFormat format = wxPATH_NATIVE);
+ // split a path into volume and pure path part
+ static void SplitVolume(const wxString& fullpathWithVolume,
+ wxString *volume,
+ wxString *path,
+ wxPathFormat format = wxPATH_NATIVE);
// deprecated methods, don't use any more
// --------------------------------------
+#ifndef __DIGITALMARS__
wxString GetPath( bool withSep, wxPathFormat format = wxPATH_NATIVE ) const
{ return GetPath(withSep ? wxPATH_GET_SEPARATOR : 0, format); }
-
+#endif
wxString GetPathWithSep(wxPathFormat format = wxPATH_NATIVE ) const
{ return GetPath(wxPATH_GET_SEPARATOR, format); }
private:
+ // check whether this dir is valid for Append/Prepend/InsertDir()
+ static bool IsValidDirComponent(const wxString& dir);
+
// the drive/volume/device specification (always empty for Unix)
wxString m_volume;
// that our path is '/', i.e. the root directory
//
// we use m_relative to distinguish between these two cases, it will be
- // TRUE in the former and FALSE in the latter
+ // true in the former and false in the latter
//
- // NB: the path is not absolute just because m_relative is FALSE, it still
+ // NB: the path is not absolute just because m_relative is false, it still
// needs the drive (i.e. volume) in some formats (Windows)
bool m_relative;
};