// ----------------------------------------------------------------------------
class WXDLLEXPORT wxAccessible;
+class WXDLLEXPORT wxWindow;
+class WXDLLEXPORT wxPoint;
+class WXDLLEXPORT wxRect;
class WXDLLEXPORT wxAccessibleBase : public wxObject
{
DECLARE_NO_COPY_CLASS(wxAccessibleBase)
// Can return either a child object, or an integer
// representing the child element, starting from 1.
+ // pt is in screen coordinates.
virtual wxAccStatus HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
{ return wxACC_NOT_IMPLEMENTED; }
// Returns the rectangle for this object (id = 0) or a child element (id > 0).
+ // rect is in screen coordinates.
virtual wxAccStatus GetLocation(wxRect& WXUNUSED(rect), int WXUNUSED(elementId))
{ return wxACC_NOT_IMPLEMENTED; }
{ return wxACC_NOT_IMPLEMENTED; }
// Gets the number of children.
- virtual wxAccStatus GetChildCount(int* WXUNUSED(childId))
+ virtual wxAccStatus GetChildCount(int* WXUNUSED(childCount))
{ return wxACC_NOT_IMPLEMENTED; }
// Gets the specified child (starting from 1).
// Operations
- // Each wxAccessible implementation must define this
+ // Each platform's implementation must define this
// static void NotifyEvent(int eventType, wxWindow* window, wxAccObject objectType,
// int objectId);