\section{\class{wxCondition}}\label{wxcondition}
-Condition class for code protection in multithreaded applications.
+wxCondition variables correspond to pthread conditions or to Win32 event
+objects. They may be used in a multithreaded application to wait until the
+given condition becomes true which happens when the condition becomes signaled.
+
+For example, if a worker thread is doing some long task and another thread has
+to wait until it is finished, the latter thread will wait on the condition
+object and the worker thread will signal it on exit (this example is not
+perfect because in this particular case it would be much better to just
+\helpref{Wait()}{wxthreadwait} for the worker thread, but if there are several
+worker threads it already makes much more sense).
+
+Once the thread(s) are signaled, the condition then resets to the not
+signaled state, ready to fire again.
\wxheading{Derived from}
\membersection{wxCondition::Wait}\label{wxconditionwait}
-\func{void}{Wait}{\param{wxMutex\&}{ mutex}}
+\func{void}{Wait}{\void}
Waits indefinitely.
-\func{bool}{Wait}{\param{wxMutex\&}{ mutex}, \param{unsigned long}{ sec}, \param{unsigned long}{ nsec}}
+\func{bool}{Wait}{\param{unsigned long}{ sec}, \param{unsigned long}{ nsec}}
Waits until a signal is raised or the timeout has elapsed.
\wxheading{Parameters}
-\docparam{mutex}{wxMutex object.}
-
\docparam{sec}{Timeout in seconds}
\docparam{nsec}{Timeout nanoseconds component (added to {\it sec}).}