int GetItemIndex(wxOwnerDrawn *item) const { return m_aItems.Index(item); }
#endif // wxUSE_OWNER_DRAWN
+
+ static wxVisualAttributes
+ GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
+
// Windows callbacks
#if !__WXMAC_OSX__
void OnChar(wxKeyEvent& event);