void wxDialog::Init()
{
+ m_isModal = false;
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
}
void wxDialog::SetModal(bool flag)
{
- if ( flag )
- {
- wxModelessWindows.DeleteObject(this);
- m_windowStyle |= wxDIALOG_MODAL ;
- }
- else
- {
- m_windowStyle &= ~wxDIALOG_MODAL ;
- wxModelessWindows.Append(this);
- }
+ wxFAIL_MSG( wxT("wxDialog:SetModal obsolete now") );
}
bool wxDialog::Show(bool show)
{
if(m_isShown == show)
return false;
+
if(show)
- InitDialog();
- if(IsModal())
{
- m_isShown = show;
- if(show)
- {
- wxAutoNSAutoreleasePool pool;
- wxModalDialogs.Append(this);
- wxLogTrace(wxTRACE_COCOA,wxT("runModal"));
- NSApplication *theNSApp = wxTheApp->GetNSApplication();
- // If the app hasn't started, flush the event queue
- // If we don't do this, the Dock doesn't get the message that
- // the app has started so will refuse to activate it.
- if(![theNSApp isRunning])
- {
- while(NSEvent *event = [theNSApp
- nextEventMatchingMask:NSAnyEventMask
- untilDate:[NSDate distantPast]
- inMode:NSDefaultRunLoopMode
- dequeue: YES])
- {
- [theNSApp sendEvent: event];
- }
- }
- [wxTheApp->GetNSApplication() runModalForWindow:m_cocoaNSWindow];
- wxLogTrace(wxTRACE_COCOA,wxT("runModal END"));
+ wxAutoNSAutoreleasePool pool;
+ InitDialog();
+ if(IsModal())
+ { // ShowModal() will show the dialog
+ m_isShown = true;
+ return true;
}
- else
- {
+ }
+ else
+ {
+ if(IsModal())
+ { // this doesn't hide the dialog, base class Show(false) does.
wxLogTrace(wxTRACE_COCOA,wxT("abortModal"));
[wxTheApp->GetNSApplication() abortModal];
- [m_cocoaNSWindow orderOut:m_cocoaNSWindow];
wxModalDialogs.DeleteObject(this);
+ m_isModal = false;
}
}
- else
- return wxTopLevelWindow::Show(show);
- return true;
+ return wxTopLevelWindow::Show(show);
}
-// Replacement for Show(TRUE) for modal dialogs - returns return code
+// Shows the dialog and begins a modal event loop. When the event loop
+// is stopped (via EndModal()) it returns the exit code.
int wxDialog::ShowModal()
{
- if(!IsModal())
- SetModal(true);
+ wxCHECK_MSG(!IsModal(),GetReturnCode(),wxT("wxDialog::ShowModal called within its own modal loop"));
+
+ // Show(true) will set m_isShown = true
+ m_isShown = false;
+ m_isModal = true;
+ wxModalDialogs.Append(this);
+
+ wxLogTrace(wxTRACE_COCOA,wxT("runModal"));
+ NSApplication *theNSApp = wxTheApp->GetNSApplication();
+ // If the app hasn't started, flush the event queue
+ // If we don't do this, the Dock doesn't get the message that
+ // the app has started so will refuse to activate it.
+ if(![theNSApp isRunning])
+ {
+ // We should only do a few iterations so one pool should be okay
+ wxAutoNSAutoreleasePool pool;
+ while(NSEvent *event = [theNSApp
+ nextEventMatchingMask:NSAnyEventMask
+ untilDate:[NSDate distantPast]
+ inMode:NSDefaultRunLoopMode
+ dequeue: YES])
+ {
+ [theNSApp sendEvent: event];
+ }
+ }
+
Show(true);
+ do {
+ wxAutoNSAutoreleasePool pool;
+ [wxTheApp->GetNSApplication() runModalForWindow:m_cocoaNSWindow];
+ } while(0);
+ wxLogTrace(wxTRACE_COCOA,wxT("runModal END"));
+
return GetReturnCode();
}
-// EndModal will work for any dialog
void wxDialog::EndModal(int retCode)
{
+ wxASSERT_MSG(IsModal(), wxT("EndModal() should only be used within ShowModal()"));
SetReturnCode(retCode);
Show(false);
}
-bool wxDialog::IsModal() const
-{
- return (GetWindowStyleFlag() & wxDIALOG_MODAL);
-}
-
void wxDialog::OnCloseWindow(wxCloseEvent& event)
{
// We'll send a Cancel message by default,