// demonstrates virtual file systems feature
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(__APPLE__)
- #pragma implementation "test.cpp"
- #pragma interface "test.cpp"
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#endif
// for all others, include the necessary headers (this file is usually all you
-// need because it includes almost all "standard" wxWindows headers
+// need because it includes almost all "standard" wxWidgets headers
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
void OnForward(wxCommandEvent& event);
private:
- // any class wishing to process wxWindows events must use this macro
+ // any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};
Minimal_Forward,
// controls start here (the numbers are, of course, arbitrary)
- Minimal_Text = 1000,
+ Minimal_Text = 1000
};
// ----------------------------------------------------------------------------
-// event tables and other macros for wxWindows
+// event tables and other macros for wxWidgets
// ----------------------------------------------------------------------------
-// the event tables connect the wxWindows events with the functions (event
+// the event tables connect the wxWidgets events with the functions (event
// handlers) which process them. It can be also done at run-time, but for the
// simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(Minimal_Forward, MyFrame::OnForward)
END_EVENT_TABLE()
- // Create a new application object: this macro will allow wxWindows to create
+ // Create a new application object: this macro will allow wxWidgets to create
// the application object during program execution (it's better than using a
// static object for many reasons) and also declares the accessor function
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
// `Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
+ if ( !wxApp::OnInit() )
+ return false;
+
// Create the main application window
MyFrame *frame = new MyFrame(_("wxHtmlWindow testing application"),
- wxPoint(50, 50), wxSize(640, 480));
+ wxDefaultPosition, wxSize(640, 480));
// Show it and tell the application that it's our main window
// @@@ what does it do exactly, in fact? is it necessary here?
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
+#if wxUSE_STATUSBAR
CreateStatusBar(2);
+#endif // wxUSE_STATUSBAR
html = new wxHtmlWindow(this);
html -> SetRelatedFrame(this, _("VFS Demo: '%s'"));
+#if wxUSE_STATUSBAR
html -> SetRelatedStatusBar(1);
+#endif // wxUSE_STATUSBAR
html -> LoadPage(wxT("start.htm"));
}