return Blit(destPt.x, destPt.y, sz.x, sz.y, source, srcPt.x, srcPt.y, rop, useMask);
}
-#if USE_SPLINES
+#if wxUSE_SPLINES
// Splines
// 3-point spline
virtual void DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3);
GetClippingBox(&x, &y, &w, &h); rect.x = x; rect.y = y; rect.width = w; rect.height = h;
}
+ // This should probably be made available on other platforms
+ int wxDC::GetDepth(void) const ;
+
+// Implementation
virtual void SetRop(WXHDC cdc);
virtual void DoClipping(WXHDC cdc);
virtual void SelectOldObjects(WXHDC dc);