]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/os2/bitmap.h
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[wxWidgets.git] / include / wx / os2 / bitmap.h
index 0908e667d57a038674b90cf4d8b559b963850a3b..552cbe22d9c94684dbb7fdbf63424aad60d6b35e 100644 (file)
 #ifndef _WX_BITMAP_H_
 #define _WX_BITMAP_H_
 
-#ifdef __GNUG__
-    #pragma interface "bitmap.h"
-#endif
-
 #include "wx/os2/private.h"
 #include "wx/os2/gdiimage.h"
 #include "wx/gdicmn.h"
@@ -29,6 +25,7 @@ class WXDLLEXPORT wxIcon;
 class WXDLLEXPORT wxMask;
 class WXDLLEXPORT wxCursor;
 class WXDLLEXPORT wxControl;
+class WXDLLEXPORT wxImage;
 
 // ----------------------------------------------------------------------------
 // Bitmap data
@@ -41,6 +38,7 @@ class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
 {
 public:
     wxBitmapRefData();
+    wxBitmapRefData(const wxBitmapRefData &tocopy);
     virtual ~wxBitmapRefData() { Free(); }
 
     virtual void Free();
@@ -54,12 +52,12 @@ public:
     // ------------
 
     wxDC*                           m_pSelectedInto;
-    HPS                             m_hPresentationSpace;
-    LONG                            m_lId;
 
-    // optional mask for transparent drawing
+    //
+    // Optional mask for transparent drawing
+    //
     wxMask*                         m_pBitmapMask;
-};
+}; // end of CLASS wxBitmapRefData
 
 // ----------------------------------------------------------------------------
 // wxBitmap: a mono or colour bitmap
@@ -73,7 +71,11 @@ public:
 
     // Copy constructors
     inline wxBitmap(const wxBitmap& rBitmap)
-      { Init(); Ref(rBitmap); }
+        : wxGDIImage(rBitmap)
+    {
+        Init();
+        SetHandle(rBitmap.GetHandle());
+    }
 
     // Initialize with raw data
     wxBitmap( const char bits[]
@@ -83,17 +85,27 @@ public:
             );
 
     // Initialize with XPM data
-    wxBitmap( char**     ppData
-             ,wxControl* pAnItem = NULL
-            );
+    wxBitmap(const char* const* bits);
+#ifdef wxNEEDS_CHARPP
+    // needed for old GCC
+    wxBitmap(char** data)
+    {
+        *this = wxBitmap(wx_const_cast(const char* const*, data));
+    }
+#endif
 
-    // Load a file or resource
-    wxBitmap( const wxString& rName
+    // Load a resource
+    wxBitmap( int             nId
              ,long            lType = wxBITMAP_TYPE_BMP_RESOURCE
             );
 
+    // For compatiability with other ports, under OS/2 does same as default ctor
+    inline wxBitmap( const wxString& WXUNUSED(rFilename)
+                    ,long            WXUNUSED(lType)
+                   )
+    { Init(); }
     // New constructor for generalised creation from data
-    wxBitmap( void* pData
+    wxBitmap( const void* pData
              ,long  lType
              ,int   nWidth
              ,int   nHeight
@@ -101,23 +113,16 @@ public:
             );
 
     // If depth is omitted, will create a bitmap compatible with the display
-    wxBitmap( int nWidth
-             ,int nHeight
-             ,int nDepth = -1
-            );
+    wxBitmap( int nWidth, int nHeight, int nDepth = -1 );
+
+    wxBitmap( const wxImage& image, int depth = -1 )
+                         { (void)CreateFromImage(image, depth); }
 
     // we must have this, otherwise icons are silently copied into bitmaps using
     // the copy ctor but the resulting bitmap is invalid!
     inline wxBitmap(const wxIcon& rIcon)
       { Init(); CopyFromIcon(rIcon); }
 
-    wxBitmap& operator=(const wxBitmap& rBitmap)
-    {
-        if ( m_refData != rBitmap.m_refData )
-            Ref(rBitmap);
-        return(*this);
-    }
-
     wxBitmap& operator=(const wxIcon& rIcon)
     {
         (void)CopyFromIcon(rIcon);
@@ -133,6 +138,8 @@ public:
 
     virtual ~wxBitmap();
 
+    wxImage ConvertToImage() const;
+
     // get the given part of bitmap
     wxBitmap GetSubBitmap(const wxRect& rRect) const;
 
@@ -146,15 +153,18 @@ public:
                         ,int nHeight
                         ,int nDepth = -1
                        );
-    virtual bool Create( void* pData
+    virtual bool Create( const void* pData
                         ,long  lType
                         ,int   nWidth
                         ,int   nHeight
                         ,int   nDepth = 1
                        );
-    virtual bool LoadFile( const wxString& rName
+    virtual bool LoadFile( int             nId
                           ,long            lType = wxBITMAP_TYPE_BMP_RESOURCE
                          );
+    virtual bool LoadFile( const wxString& rName
+                          ,long            lType = wxBITMAP_TYPE_XPM
+                         );
     virtual bool SaveFile( const wxString&  rName
                           ,int              lType
                           ,const wxPalette* pCmap = NULL
@@ -178,25 +188,6 @@ public:
 
     void SetMask(wxMask* pMask) ;
 
-    inline bool operator==(const wxBitmap& rBitmap)
-      { return m_refData == rBitmap.m_refData; }
-
-    inline bool operator!=(const wxBitmap& rBitmap)
-      { return m_refData != rBitmap.m_refData; }
-
-#if WXWIN_COMPATIBILITY_2
-    void SetOk(bool bIsOk);
-#endif // WXWIN_COMPATIBILITY_2
-
-#if WXWIN_COMPATIBILITY
-    inline wxPalette* GetColourMap() const
-      { return GetPalette(); }
-
-    inline void       SetColourMap(wxPalette* pCmap)
-      { SetPalette(*pCmap); };
-
-#endif // WXWIN_COMPATIBILITY
-
     // Implementation
 public:
     inline void SetHBITMAP(WXHBITMAP hBmp)
@@ -211,13 +202,11 @@ public:
     inline wxDC* GetSelectedInto() const
       { return (GetBitmapData() ? GetBitmapData()->m_pSelectedInto : (wxDC*) NULL); }
 
+    inline bool IsMono(void) const { return m_bIsMono; }
+
     // An OS/2 version that probably doesn't do anything like the msw version
     wxBitmap GetBitmapForDC(wxDC& rDc) const;
 
-    inline LONG GetId() const
-      { return (GetBitmapData() ? GetBitmapData()->m_lId : 0L); }
-
-
 protected:
     // common part of all ctors
     void Init();
@@ -225,12 +214,16 @@ protected:
     inline virtual wxGDIImageRefData* CreateData() const
         { return new wxBitmapRefData; }
 
-    // creates the bitmap from XPM data, supposed to be called from ctor
-    bool CreateFromXpm(const char **bits);
+    bool CreateFromImage(const wxImage& image, int depth);
+
+   // ref counting code
+    virtual wxObjectRefData *CreateRefData() const;
+    virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
 
 private:
     bool CopyFromIconOrCursor(const wxGDIImage& rIcon);
 
+    bool                            m_bIsMono;
     DECLARE_DYNAMIC_CLASS(wxBitmap)
 }; // end of CLASS wxBitmap
 
@@ -242,6 +235,7 @@ class WXDLLEXPORT wxMask : public wxObject
 {
 public:
     wxMask();
+    wxMask( const wxMask& tocopy);
 
     // Construct a mask from a bitmap and a colour indicating the transparent
     // area
@@ -281,10 +275,7 @@ public:
 protected:
     WXHBITMAP                       m_hMaskBitmap;
     DECLARE_DYNAMIC_CLASS(wxMask)
-private:
-    HDC                             m_hDc;
-    HPS                             m_hPs;
-}; // end of wxMask
+}; // end of CLASS wxMask
 
 // ----------------------------------------------------------------------------
 // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
@@ -309,15 +300,20 @@ public:
     // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
     // old class which worked only with bitmaps
     virtual bool Create( wxBitmap* pBitmap
-                        ,void*     pData
+                        ,const void* pData
                         ,long      lFlags
                         ,int       nWidth
                         ,int       nHeight
                         ,int       nDepth = 1
                        );
+    virtual bool LoadFile( wxBitmap*       pBitmap
+                          ,int             nId
+                          ,long            lFlags
+                          ,int             nDesiredWidth
+                          ,int             nDesiredHeight
+                         );
     virtual bool LoadFile( wxBitmap*       pBitmap
                           ,const wxString& rName
-                          ,HPS             hPs
                           ,long            lFlags
                           ,int             nDesiredWidth
                           ,int             nDesiredHeight
@@ -329,15 +325,14 @@ public:
                          );
 
     virtual bool Create( wxGDIImage* pImage
-                        ,void*       pData
+                        ,const void* pData
                         ,long        lFlags
                         ,int         nWidth
                         ,int         nHeight
                         ,int         nDepth = 1
                        );
     virtual bool Load( wxGDIImage*     pImage
-                      ,const wxString& rName
-                      ,HPS             hPs
+                      ,int             nId
                       ,long            lFlags
                       ,int             nDesiredWidth
                       ,int             nDesiredHeight
@@ -347,8 +342,16 @@ public:
                       ,int             lType
                      );
 private:
+    inline virtual bool Load( wxGDIImage*     WXUNUSED(pImage)
+                             ,const wxString& WXUNUSED(rName)
+                             ,HPS             WXUNUSED(hPs)
+                             ,long            WXUNUSED(lFlags)
+                             ,int             WXUNUSED(nDesiredWidth)
+                             ,int             WXUNUSED(nDesiredHeight)
+                            )
+    { return false; }
     DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
-}; // end of wxBitmapHandler
+}; // end of CLASS wxBitmapHandler
 
 #endif
   // _WX_BITMAP_H_