/////////////////////////////////////////////////////////////////////////////
-// Name: src/mac/cocoa/utils.mm
+// Name: src/osx/cocoa/utils.mm
// Purpose: various cocoa utility functions
// Author: Stefan Csomor
// Modified by:
#include "wx/wxprec.h"
-#include "wx/wxprec.h"
-
#include "wx/utils.h"
#ifndef WX_PRECOMP
#include "wx/intl.h"
#include "wx/app.h"
#if wxUSE_GUI
+ #include "wx/dialog.h"
#include "wx/toplevel.h"
#include "wx/font.h"
#endif
#if wxUSE_GUI
#if wxOSX_USE_COCOA_OR_CARBON
- #include "wx/osx/uma.h"
#include <CoreServices/CoreServices.h>
- #include <Carbon/Carbon.h>
+ #include "wx/osx/dcclient.h"
#include "wx/osx/private/timer.h"
#endif
#endif // wxUSE_GUI
void wxMacWakeUp()
{
- // TODO
+ // ensure that we have an auto release pool in place because the event will
+ // be autoreleased from NSEvent:otherEventWithType and we might not have a
+ // global pool during startup or shutdown and we actually never have it if
+ // we're called from another thread
+ //
+ // FIXME: we can't use wxMacAutoreleasePool here because it's in core and
+ // we're in base
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ NSEvent* wakeupEvent = [NSEvent otherEventWithType:NSApplicationDefined
+ location:NSZeroPoint
+ modifierFlags:NSAnyEventMask
+ timestamp:0
+ windowNumber:0
+ context:nil
+ subtype:0
+ data1:0
+ data2:0];
+ [NSApp postEvent:wakeupEvent atStart:NO];
+
+ [pool release];
}
#endif // wxUSE_BASE
#if wxUSE_GUI
+@interface wxNSAppController : NSObject wxOSX_10_6_AND_LATER(<NSApplicationDelegate>)
+{
+}
+
+- (void)applicationWillFinishLaunching:(NSApplication *)sender;
+
+- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename;
+- (BOOL)applicationShouldOpenUntitledFile:(NSApplication *)sender;
+- (BOOL)application:(NSApplication *)sender printFile:(NSString *)filename;
+- (void)handleGetURLEvent:(NSAppleEventDescriptor *)event
+ withReplyEvent:(NSAppleEventDescriptor *)replyEvent;
+
+- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)sender;
+- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender;
+- (void)applicationWillTerminate:(NSApplication *)sender;
+@end
+
+@implementation wxNSAppController
+
+- (void)applicationWillFinishLaunching:(NSApplication *)application {
+ wxUnusedVar(application);
+}
+
+- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename;
+{
+ wxUnusedVar(sender);
+ wxCFStringRef cf(wxCFRetain(filename));
+ wxTheApp->MacOpenFile(cf.AsString()) ;
+ return YES;
+}
+
+- (BOOL)applicationShouldOpenUntitledFile:(NSApplication *)sender;
+{
+ wxUnusedVar(sender);
+ wxTheApp->MacNewFile() ;
+ return NO;
+}
+
+- (BOOL)application:(NSApplication *)sender printFile:(NSString *)filename
+{
+ wxUnusedVar(sender);
+ wxCFStringRef cf(wxCFRetain(filename));
+ wxTheApp->MacPrintFile(cf.AsString()) ;
+ return YES;
+}
+
+- (BOOL)applicationShouldHandleReopen:(NSApplication *)sender hasVisibleWindows:(BOOL)flag
+{
+ wxUnusedVar(flag);
+ wxUnusedVar(sender);
+ wxTheApp->MacReopenApp() ;
+ return NO;
+}
+
+- (void)handleGetURLEvent:(NSAppleEventDescriptor *)event
+ withReplyEvent:(NSAppleEventDescriptor *)replyEvent
+{
+ wxUnusedVar(replyEvent);
+ NSString* url = [[event descriptorAtIndex:1] stringValue];
+ wxCFStringRef cf(wxCFRetain(url));
+ wxTheApp->MacOpenURL(cf.AsString()) ;
+}
+
+/*
+ Allowable return values are:
+ NSTerminateNow - it is ok to proceed with termination
+ NSTerminateCancel - the application should not be terminated
+ NSTerminateLater - it may be ok to proceed with termination later. The application must call -replyToApplicationShouldTerminate: with YES or NO once the answer is known
+ this return value is for delegates who need to provide document modal alerts (sheets) in order to decide whether to quit.
+*/
+- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
+{
+ wxUnusedVar(sender);
+ wxCloseEvent event;
+ wxTheApp->OnQueryEndSession(event);
+ if ( event.GetVeto() )
+ return NSTerminateCancel;
+
+ return NSTerminateNow;
+}
+
+- (void)applicationWillTerminate:(NSApplication *)application {
+ wxUnusedVar(application);
+ wxCloseEvent event;
+ event.SetCanVeto(false);
+ wxTheApp->OnEndSession(event);
+}
+
+- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)sender
+{
+ wxUnusedVar(sender);
+ // let wx do this, not cocoa
+ return NO;
+}
+
+@end
+
+/*
+ allows ShowModal to work when using sheets.
+ see include/wx/osx/cocoa/private.h for more info
+*/
+@implementation ModalDialogDelegate
+- (id)init
+{
+ [super init];
+ sheetFinished = NO;
+ resultCode = -1;
+ impl = 0;
+ return self;
+}
+
+- (void)setImplementation: (wxDialog *)dialog
+{
+ impl = dialog;
+}
+
+- (BOOL)finished
+{
+ return sheetFinished;
+}
+
+- (int)code
+{
+ return resultCode;
+}
+
+- (void)waitForSheetToFinish
+{
+ while (!sheetFinished)
+ {
+ wxSafeYield();
+ }
+}
+
+- (void)sheetDidEnd:(NSWindow *)sheet returnCode:(int)returnCode contextInfo:(void *)contextInfo
+{
+ wxUnusedVar(contextInfo);
+ resultCode = returnCode;
+ sheetFinished = YES;
+ // NSAlerts don't need nor respond to orderOut
+ if ([sheet respondsToSelector:@selector(orderOut:)])
+ [sheet orderOut: self];
+
+ if (impl)
+ impl->ModalFinishedCallback(sheet, returnCode);
+}
+@end
+
+bool wxApp::DoInitGui()
+{
+ wxMacAutoreleasePool pool;
+ [NSApplication sharedApplication];
+
+ if (!sm_isEmbedded)
+ {
+ wxNSAppController* controller = [[wxNSAppController alloc] init];
+ [[NSApplication sharedApplication] setDelegate:controller];
+
+ NSAppleEventManager *appleEventManager = [NSAppleEventManager sharedAppleEventManager];
+ [appleEventManager setEventHandler:controller andSelector:@selector(handleGetURLEvent:withReplyEvent:)
+ forEventClass:kInternetEventClass andEventID:kAEGetURL];
+ }
+ return true;
+}
+
+void wxApp::DoCleanUp()
+{
+}
+
void wxClientDisplayRect(int *x, int *y, int *width, int *height)
{
NSRect displayRect = [[NSScreen mainScreen] visibleFrame];
*width = r.GetWidth();
if ( height )
*height = r.GetHeight();
-
+
}
void wxGetMousePosition( int* x, int* y )
{
wxPoint pt = wxFromNSPoint(NULL, [NSEvent mouseLocation]);
+ if ( x )
+ *x = pt.x;
+ if ( y )
+ *y = pt.y;
};
+#if wxOSX_USE_COCOA && MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_6
+
+wxMouseState wxGetMouseState()
+{
+ wxMouseState ms;
+
+ wxPoint pt = wxGetMousePosition();
+ ms.SetX(pt.x);
+ ms.SetY(pt.y);
+
+ NSUInteger modifiers = [NSEvent modifierFlags];
+ NSUInteger buttons = [NSEvent pressedMouseButtons];
+
+ ms.SetLeftDown( (buttons & 0x01) != 0 );
+ ms.SetMiddleDown( (buttons & 0x04) != 0 );
+ ms.SetRightDown( (buttons & 0x02) != 0 );
+
+ ms.SetControlDown(modifiers & NSControlKeyMask);
+ ms.SetShiftDown(modifiers & NSShiftKeyMask);
+ ms.SetAltDown(modifiers & NSAlternateKeyMask);
+ ms.SetMetaDown(modifiers & NSCommandKeyMask);
+
+ return ms;
+}
+
+
+#endif
+
wxTimerImpl* wxGUIAppTraits::CreateTimerImpl(wxTimer *timer)
{
- return new wxCarbonTimerImpl(timer);
+ return new wxOSXTimerImpl(timer);
}
int gs_wxBusyCursorCount = 0;
return (gs_wxBusyCursorCount > 0);
}
-void wxMacGlobalToLocal( WindowRef window , Point*pt )
+wxBitmap wxWindowDCImpl::DoGetAsBitmap(const wxRect *subrect) const
{
-}
+ // wxScreenDC is derived from wxWindowDC, so a screen dc will
+ // call this method when a Blit is performed with it as a source.
+ if (!m_window)
+ return wxNullBitmap;
-void wxMacLocalToGlobal( WindowRef window , Point*pt )
-{
-}
+ wxSize sz = m_window->GetSize();
-#endif // wxUSE_GUI
+ int left = subrect != NULL ? subrect->x : 0 ;
+ int top = subrect != NULL ? subrect->y : 0 ;
+ int width = subrect != NULL ? subrect->width : sz.x;
+ int height = subrect != NULL ? subrect->height : sz.y ;
+
+ NSRect rect = NSMakeRect(left, top, width, height );
+ NSView* view = (NSView*) m_window->GetHandle();
+ [view lockFocus];
+ // we use this method as other methods force a repaint, and this method can be
+ // called from OnPaint, even with the window's paint dc as source (see wxHTMLWindow)
+ NSBitmapImageRep *rep = [[[NSBitmapImageRep alloc] initWithFocusedViewRect: [view bounds]] retain];
+ [view unlockFocus];
+
+ wxBitmap bitmap(width, height);
+ if ( [rep respondsToSelector:@selector(CGImage)] )
+ {
+ CGImageRef cgImageRef = (CGImageRef)[rep CGImage];
+ CGRect r = CGRectMake( 0 , 0 , CGImageGetWidth(cgImageRef) , CGImageGetHeight(cgImageRef) );
+ // since our context is upside down we dont use CGContextDrawImage
+ wxMacDrawCGImage( (CGContextRef) bitmap.GetHBITMAP() , &r, cgImageRef ) ;
+ CGImageRelease(cgImageRef);
+ cgImageRef = NULL;
+ }
+ else
+ {
+ // TODO for 10.4 in case we can support this for osx_cocoa
+ }
+ [rep release];
+ return bitmap;
+}
+
+#endif // wxUSE_GUI
-#endif // wxOSX_USE_COCOA
\ No newline at end of file
+#endif // wxOSX_USE_COCOA