* always start by compiling this and producing the PCH file.
* Then subsequent source files use the PCH file.
*
- * If precompiling wx.h for wxWindows and derived apps,
+ * If precompiling wx.h for wxWidgets and derived apps,
* link dummy.obj with your program (the MSC 7 linker complains otherwise).
*
* This is the only convenient way I found to use precompiled headers
* This will produce a big PCH file.
*/
-#if defined(__BORLANDC__)
-#if !(defined(__WIN32__) || defined(__NT__) || defined(__WIN32__))
-#pragma hdrfile "c:\wx\src\msw\wx.pch"
-#endif
-
-#pragma hdrstart
-#endif
-
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
-#include <windows.h>
-
#include "wx/msw/msvcrt.h"
-// Foils optimizations in Visual C++ (see also app.cpp). Without it,
-// dummy.obj isn't linked and we get a linker error.
-#if defined(__VISUALC__)
- char wxDummyChar = 0;
-#endif
-