#include "wx/validate.h"
#include "wx/cursor.h"
#include "wx/font.h"
-#include "wx/dc.h"
#include "wx/region.h"
-#include "wx/dnd.h"
#include "wx/accel.h"
//-----------------------------------------------------------------------------
extern const char *wxFrameNameStr;
extern wxList wxTopLevelWindows;
+//-----------------------------------------------------------------------------
+// global function
+//-----------------------------------------------------------------------------
+
+wxWindow* wxGetActiveWindow();
+
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxLayoutConstraints;
class wxSizer;
-class wxResourceTable;
-class wxItemResource;
-
+class wxDC;
class wxClientData;
class wxVoidClientData;
class wxWindow;
+#if wxUSE_WX_RESOURCES
+class wxResourceTable;
+class wxItemResource;
+#endif
+#if wxUSE_DRAG_AND_DROP
+class wxDropTarget;
+#endif
+class wxToolTip;
//-----------------------------------------------------------------------------
// callback definition for inserting a window (internal)
class wxClientData
{
public:
- wxClientData() { }
- virtual ~wxClientData() { }
+ wxClientData() { }
+ virtual ~wxClientData() { }
};
//-----------------------------------------------------------------------------
wxStringClientData( wxString &data ) { m_data = data; }
void SetData( wxString &data ) { m_data = data; }
wxString GetData() const { return m_data; }
-
+
private:
wxString m_data;
};
+//-----------------------------------------------------------------------------
+// (debug)
+//-----------------------------------------------------------------------------
+
+#ifdef __WXDEBUG__
+
+void debug_focus_in( GtkWidget* widget, const char* name, const char* window );
+
+#endif
+
//-----------------------------------------------------------------------------
// wxWindow
//-----------------------------------------------------------------------------
class wxWindow: public wxEvtHandler
{
DECLARE_DYNAMIC_CLASS(wxWindow)
-
+
public:
wxWindow();
wxWindow(wxWindow *parent, wxWindowID id,
const wxString& name = wxPanelNameStr);
virtual ~wxWindow();
- virtual bool LoadFromResource( wxWindow *parent, const wxString& resourceName,
+#if wxUSE_WX_RESOURCES
+ virtual bool LoadFromResource( wxWindow *parent, const wxString& resourceName,
const wxResourceTable *table = (const wxResourceTable *) NULL);
virtual wxControl *CreateItem(const wxItemResource* childResource, const wxItemResource* parentResource,
const wxResourceTable *table = (const wxResourceTable *) NULL);
+#endif
bool Close( bool force = FALSE );
virtual bool Destroy();
virtual void SetSize( int x, int y, int width, int height,
int sizeFlags = wxSIZE_AUTO );
virtual void SetSize( int width, int height );
+
virtual void Move( int x, int y );
+
virtual void GetSize( int *width, int *height ) const;
+ wxSize GetSize() const { int w, h; GetSize(& w, & h); return wxSize(w, h); }
+
virtual void SetClientSize( int const width, int const height );
+
virtual void GetClientSize( int *width, int *height ) const;
+ wxSize GetClientSize() const { int w, h; GetClientSize(& w, & h); return wxSize(w, h); }
+
virtual void GetPosition( int *x, int *y ) const;
+ wxPoint GetPosition() const { int w, h; GetPosition(& w, & h); return wxPoint(w, h); }
+
+ wxRect GetRect() const
+ { int x, y, w, h; GetPosition(& x, & y); GetSize(& w, & h); return wxRect(x, y, w, h); }
+
virtual void Centre( int direction = wxHORIZONTAL );
inline void Center(int direction = wxHORIZONTAL) { Centre(direction); }
virtual void Fit();
virtual void SetSizeHints( int minW, int minH, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1 );
- // Dialog units translations. Implemented in wincmn.cpp.
- wxPoint ConvertPixelsToDialog(const wxPoint& pt) ;
- wxPoint ConvertDialogToPixels(const wxPoint& pt) ;
- inline wxSize ConvertPixelsToDialog(const wxSize& sz)
- { wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
- inline wxSize ConvertDialogToPixels(const wxSize& sz)
- { wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
+ /* Dialog units translations. Implemented in wincmn.cpp. */
+ wxPoint ConvertPixelsToDialog( const wxPoint& pt );
+ wxPoint ConvertDialogToPixels( const wxPoint& pt );
+ inline wxSize ConvertPixelsToDialog( const wxSize& sz )
+ { wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
+ inline wxSize ConvertDialogToPixels( const wxSize& sz )
+ { wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
void OnSize( wxSizeEvent &event );
- void OnIdle( wxIdleEvent& event );
virtual bool Show( bool show );
virtual void Enable( bool enable );
virtual void MakeModal( bool modal );
virtual bool IsEnabled() const { return m_isEnabled; }
inline bool Enabled() const { return IsEnabled(); }
+
virtual void SetFocus();
- virtual bool OnClose();
+ static wxWindow *FindFocus();
virtual void AddChild( wxWindow *child );
- wxList *GetChildren();
+ wxList& GetChildren() { return m_children; }
+
virtual void RemoveChild( wxWindow *child );
void SetReturnCode( int retCode );
int GetReturnCode();
+
wxWindow *GetParent() const
{ return m_parent; }
wxWindow *GetGrandParent() const
{ return (m_parent ? m_parent->m_parent : (wxWindow*)NULL); }
- void SetParent( wxWindow *p )
- { m_parent = p; }
+ void SetParent( wxWindow *parent )
+ { m_parent = parent; }
+ virtual wxWindow *ReParent( wxWindow *newParent );
- wxEvtHandler *GetEventHandler();
+ wxEvtHandler *GetEventHandler() const;
void SetEventHandler( wxEvtHandler *handler );
void PushEventHandler( wxEvtHandler *handler );
wxEvtHandler *PopEventHandler( bool deleteHandler = FALSE );
- virtual wxValidator *GetValidator();
virtual void SetValidator( const wxValidator &validator );
+ virtual wxValidator *GetValidator();
virtual void SetClientObject( wxClientData *data );
virtual wxClientData *GetClientObject();
-
+
virtual void SetClientData( void *data );
virtual void *GetClientData();
-
+
virtual void SetAcceleratorTable( const wxAcceleratorTable& accel );
virtual wxAcceleratorTable *GetAcceleratorTable() { return &m_acceleratorTable; }
-
+
bool IsBeingDeleted();
void SetId( wxWindowID id );
- wxWindowID GetId();
+ wxWindowID GetId() const;
void SetCursor( const wxCursor &cursor );
+ void WarpPointer(int x, int y);
+
+#if wxUSE_TOOLTIPS
+ void SetToolTip( const wxString &tip );
+ virtual void SetToolTip( wxToolTip *tip );
+ wxToolTip* GetToolTip() const { return m_toolTip; }
+#endif // wxUSE_TOOLTIPS
+
virtual void Refresh( bool eraseBackground = TRUE, const wxRect *rect = (const wxRect *) NULL );
virtual void Clear();
-
+
virtual wxRegion GetUpdateRegion() const;
- virtual bool IsExposed(int x, int y) const;
- virtual bool IsExposed(int x, int y, int w, int h) const;
- virtual bool IsExposed(const wxPoint& pt) const;
- virtual bool IsExposed(const wxRect& rect) const;
+ virtual bool IsExposed( int x, int y ) const;
+ virtual bool IsExposed( int x, int y, int w, int h ) const;
+ virtual bool IsExposed( const wxPoint& pt ) const;
+ virtual bool IsExposed( const wxRect& rect ) const;
virtual wxColour GetBackgroundColour() const;
virtual void SetBackgroundColour( const wxColour &colour );
const wxFont *theFont = (const wxFont *) NULL, bool use16 = FALSE) const;
virtual void SetFont( const wxFont &font );
- virtual wxFont *GetFont();
-
+ virtual wxFont& GetFont() { return m_font; }
+
// For backward compatibility
- inline virtual void SetButtonFont(const wxFont& font) { SetFont(font); }
- inline virtual void SetLabelFont(const wxFont& font) { SetFont(font); }
- inline virtual wxFont *GetLabelFont() { return GetFont(); };
- inline virtual wxFont *GetButtonFont() { return GetFont(); };
-
+ virtual void SetButtonFont(const wxFont& font) { SetFont(font); }
+ virtual void SetLabelFont(const wxFont& font) { SetFont(font); }
+ virtual wxFont& GetLabelFont() { return GetFont(); };
+ virtual wxFont& GetButtonFont() { return GetFont(); };
+
virtual void SetWindowStyleFlag( long flag );
virtual long GetWindowStyleFlag() const;
-
+
virtual void CaptureMouse();
virtual void ReleaseMouse();
-
+
virtual void SetTitle( const wxString &title );
virtual wxString GetTitle() const;
virtual void SetName( const wxString &name );
virtual wxString GetName() const;
virtual wxString GetLabel() const;
- void OnSysColourChanged( wxSysColourChangedEvent &WXUNUSED(event) ) {};
+ void OnSysColourChanged( wxSysColourChangedEvent &WXUNUSED(event) ) { }
+ void OnKeyDown( wxKeyEvent &event );
virtual bool IsShown() const;
virtual bool IsRetained();
virtual wxWindow *FindWindow( long id );
virtual wxWindow *FindWindow( const wxString& name );
-
- void AllowDoubleClick( bool WXUNUSED(allow) ) {};
- void SetDoubleClick( bool WXUNUSED(allow) ) {};
-
+
+ void AllowDoubleClick( bool WXUNUSED(allow) ) { }
+ void SetDoubleClick( bool WXUNUSED(allow) ) { }
+
virtual void ClientToScreen( int *x, int *y );
virtual void ScreenToClient( int *x, int *y );
virtual bool PopupMenu( wxMenu *menu, int x, int y );
+#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget( wxDropTarget *dropTarget );
virtual wxDropTarget *GetDropTarget() const;
+#endif
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
int range, bool refresh = TRUE );
virtual void ScrollWindow( int dx, int dy, const wxRect* rect = (wxRect *) NULL );
virtual bool AcceptsFocus() const;
-
+
void UpdateWindowUI();
// implementation
-
- void PreCreation( wxWindow *parent, wxWindowID id, const wxPoint &pos,
- const wxSize &size, long style, const wxString &name );
- void PostCreation();
- virtual GtkWidget *GetConnectWidget();
- virtual bool IsOwnGtkWindow( GdkWindow *window );
- void ConnectWidget( GtkWidget *widget );
-
- bool HasVMT();
-
- virtual wxPoint GetClientAreaOrigin() const;
- virtual void AdjustForParentClientOrigin( int& x, int& y, int sizeFlags );
-
- GtkStyle *GetWidgetStyle();
- void SetWidgetStyle();
- virtual void ApplyWidgetStyle();
-
+
+ virtual wxPoint GetClientAreaOrigin() const;
+ virtual void AdjustForParentClientOrigin( int& x, int& y, int sizeFlags );
+
+ bool HasVMT();
+
+ virtual void OnInternalIdle();
+
+ /* used by all classes in the widget creation process */
+
+ void PreCreation( wxWindow *parent, wxWindowID id, const wxPoint &pos,
+ const wxSize &size, long style, const wxString &name );
+ void PostCreation();
+
+ /* the methods below are required because many native widgets
+ are composed of several subwidgets and setting a style for
+ the widget means setting it for all subwidgets as well.
+ also, it is nor clear, which native widget is the top
+ widget where (most of) the input goes. even tooltips have
+ to be applied to all subwidgets. */
+
+ virtual GtkWidget* GetConnectWidget();
+ virtual bool IsOwnGtkWindow( GdkWindow *window );
+ void ConnectWidget( GtkWidget *widget );
+
+ GtkStyle *GetWidgetStyle();
+ void SetWidgetStyle();
+ virtual void ApplyWidgetStyle();
+
+#if wxUSE_TOOLTIPS
+ virtual void ApplyToolTip( GtkTooltips *tips, const char *tip );
+#endif // wxUSE_TOOLTIPS
+
+ /* private member variables */
wxWindow *m_parent;
wxList m_children;
int m_retCode;
wxEvtHandler *m_eventHandler;
wxValidator *m_windowValidator;
+#if wxUSE_DRAG_AND_DROP
wxDropTarget *m_dropTarget;
+#endif
wxWindowID m_windowId;
wxCursor *m_cursor;
wxFont m_font;
wxColour m_backgroundColour;
- wxColour m_foregroundColour ;
+ wxColour m_foregroundColour;
wxRegion m_updateRegion;
long m_windowStyle;
bool m_isShown;
wxClientData *m_clientObject;
void *m_clientData;
+#if wxUSE_TOOLTIPS
+ wxToolTip *m_toolTip;
+#endif // wxUSE_TOOLTIPS
+
GtkWidget *m_widget;
GtkWidget *m_wxwindow;
GtkAdjustment *m_hAdjust,*m_vAdjust;
bool m_resizing;
GdkGC *m_scrollGC;
GtkStyle *m_widgetStyle;
-
+ bool m_isStaticBox;
+ bool m_acceptsFocus;
+
wxInsertChildFunction m_insertCallback;
public: