Here is the list of preprocessor symbols used in the wxWidgets source grouped
by category (and sorted by alphabetical order inside each category).
-\subsection{GUI system}
+\subsection{GUI system}\label{guisystemconst}
\begin{twocollist}\itemsep=0pt
\twocolitem{\_\_WINDOWS\_\_}{any Windows, yom may also use \_\_WXMSW\_\_}
In fact, they should better all start with \_\_WX instead of \_\_ only,
so please start any new defines with \_\_WX.
-\subsection{Operating systems}
+\subsection{Operating systems}\label{osconst}
\begin{twocollist}\itemsep=0pt
\twocolitem{\_\_APPLE\_\_}{any Mac OS version}
\twocolitem{\_\_WINDOWS\_\_}{any Windows}
\end{twocollist}
-\subsection{Hardware architectures}
+\subsection{Hardware architectures}\label{hardwareconst}
Note that not all of these symbols are always defined, it depends on the
compiler used.
\twocolitem{\_\_POWERPC\_\_}{Motorola Power PC}
\end{twocollist}
-\subsection{Compilers}
+\subsection{Compilers}\label{compilerconst}
\begin{twocollist}\itemsep=0pt
\twocolitem{\_\_BORLANDC\_\_}{Borland C++. The value of the macro corresponds
\twocolitem{\_WIN32\_WCE}{Windows CE version}
\end{twocollist}
-\subsection{Miscellaneous}
+\subsection{Miscellaneous}\label{miscellaneousconst}
\begin{twocollist}\itemsep=0pt
\twocolitem{\_\_WXWINDOWS\_\_}{always defined in wxWidgets applications, see