/////////////////////////////////////////////////////////////////////////////
-// Name: dcscreen.h
+// Name: wx/mgl/dcscreen.h
// Purpose:
// Author: Vaclav Slavik
// Id: $Id$
-// Copyright: (c) 2001 Vaclav Slavik
+// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_DCSCREEN_H__
#define __WX_DCSCREEN_H__
-#ifdef __GNUG__
-#pragma interface "dcscreen.h"
-#endif
-
#include "wx/dcclient.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxScreenDC;
+class WXDLLIMPEXP_FWD_CORE wxScreenDC;
//-----------------------------------------------------------------------------
// wxScreenDC
//-----------------------------------------------------------------------------
-//FIXME_MGL
-class WXDLLEXPORT wxScreenDC: public wxPaintDC
+class WXDLLIMPEXP_CORE wxScreenDC: public wxDC
{
public:
- wxScreenDC() {}
- ~wxScreenDC() {}
+ wxScreenDC();
+ virtual ~wxScreenDC();
+
+ static bool StartDrawingOnTop(wxWindow *WXUNUSED(window)) { return TRUE; }
+ static bool StartDrawingOnTop(wxRect *WXUNUSED(rect) = NULL) { return TRUE; }
+ static bool EndDrawingOnTop() { return TRUE; }
- static bool StartDrawingOnTop( wxWindow *window ) {}
- static bool StartDrawingOnTop( wxRect *rect = (wxRect *) NULL ) {}
- static bool EndDrawingOnTop() {}
-
private:
DECLARE_DYNAMIC_CLASS(wxScreenDC)
};