/////////////////////////////////////////////////////////////////////////////
// Name: clntdata.h
-// Purpose: documentation for wxClientDataContainer class
+// Purpose: interface of wxClientData[Container] and wxStringClientData
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
This class is a mixin that provides storage and management of "client
data." This data can either be of type void - in which case the data
- @e container does not take care of freeing the data again
- or it is of type wxClientData or its derivatives. In that case the
- container will free the memory itself later.
- Note that you @e must not assign both void data and data
- derived from the wxClientData class to a container.
+ @e container does not take care of freeing the data again or it is of
+ type wxClientData or its derivatives. In that case the container will free
+ the memory itself later. Note that you @e must not assign both void data
+ and data derived from the wxClientData class to a container.
- NOTE: This functionality is currently duplicated in wxEvtHandler in
- order to avoid having more than one vtable in that class hierarchy.
+ @note This functionality is currently duplicated in wxEvtHandler in order
+ to avoid having more than one vtable in that class hierarchy.
@library{wxbase}
- @category{FIXME}
+ @category{containers}
- @seealso
- wxEvtHandler, wxClientData
+ @see wxEvtHandler, wxClientData
*/
class wxClientDataContainer
{
public:
/**
-
+ Default constructor.
*/
wxClientDataContainer();
/**
-
+ Destructor.
*/
~wxClientDataContainer();
};
+
/**
@class wxClientData
@wxheader{clntdata.h}
- All classes deriving from wxEvtHandler
- (such as all controls and wxApp)
- can hold arbitrary data which is here referred to as "client data".
- This is useful e.g. for scripting languages which need to handle
- shadow objects for most of wxWidgets' classes and which store
- a handle to such a shadow class as client data in that class.
- This data can either be of type void - in which case the data
- @e container does not take care of freeing the data again
- or it is of type wxClientData or its derivatives. In that case the
- container (e.g. a control) will free the memory itself later.
- Note that you @e must not assign both void data and data
- derived from the wxClientData class to a container.
-
- Some controls can hold various items and these controls can
- additionally hold client data for each item. This is the case for
- wxChoice, wxComboBox
- and wxListBox. wxTreeCtrl
- has a specialized class wxTreeItemData
- for each item in the tree.
-
- If you want to add client data to your own classes, you may
- use the mix-in class wxClientDataContainer.
+ All classes deriving from wxEvtHandler (such as all controls and wxApp) can
+ hold arbitrary data which is here referred to as "client data". This is
+ useful e.g. for scripting languages which need to handle shadow objects for
+ most of wxWidgets' classes and which store a handle to such a shadow class
+ as client data in that class. This data can either be of type void - in
+ which case the data @e container does not take care of freeing the data
+ again or it is of type wxClientData or its derivatives. In that case the
+ container (e.g. a control) will free the memory itself later. Note that you
+ @e must not assign both void data and data derived from the wxClientData
+ class to a container.
+
+ Some controls can hold various items and these controls can additionally
+ hold client data for each item. This is the case for wxChoice, wxComboBox
+ and wxListBox. wxTreeCtrl has a specialized class wxTreeItemData for each
+ item in the tree.
+
+ If you want to add client data to your own classes, you may use the mix-in
+ class wxClientDataContainer.
@library{wxbase}
- @category{FIXME}
+ @category{containers}
- @seealso
- wxEvtHandler, wxTreeItemData, wxStringClientData, wxClientDataContainer
+ @see wxEvtHandler, wxTreeItemData, wxStringClientData,
+ wxClientDataContainer
*/
class wxClientData
{
};
+
/**
@class wxStringClientData
@wxheader{clntdata.h}
Predefined client data class for holding a string.
@library{wxbase}
- @category{FIXME}
+ @category{containers}
*/
class wxStringClientData : public wxClientData
{
public:
- //@{
/**
- Create client data with string.
+ Default constructor.
*/
wxStringClientData();
+
+ /**
+ Create client data with string.
+ */
wxStringClientData(const wxString& data);
- //@}
/**
Get string client data.
*/
void SetData(const wxString& data);
};
+