/////////////////////////////////////////////////////////////////////////////
-// Name: app.h
+// Name: wx/msw/app.h
// Purpose: wxApp class
// Author: Julian Smart
// Modified by:
#ifndef _WX_APP_H_
#define _WX_APP_H_
-#ifdef __GNUG__
-#pragma interface "app.h"
-#endif
-
#include "wx/event.h"
#include "wx/icon.h"
-class WXDLLEXPORT wxFrame;
-class WXDLLEXPORT wxWindow;
-class WXDLLEXPORT wxApp ;
-class WXDLLEXPORT wxKeyEvent;
-class WXDLLEXPORT wxLog;
+class WXDLLIMPEXP_FWD_CORE wxFrame;
+class WXDLLIMPEXP_FWD_CORE wxWindow;
+class WXDLLIMPEXP_FWD_CORE wxApp;
+class WXDLLIMPEXP_FWD_CORE wxKeyEvent;
+class WXDLLIMPEXP_FWD_BASE wxLog;
// Represents the application. Derive OnInit and declare
// a new App object to start application
-class WXDLLEXPORT wxApp : public wxAppBase
+class WXDLLIMPEXP_CORE wxApp : public wxAppBase
{
- DECLARE_DYNAMIC_CLASS(wxApp)
-
public:
wxApp();
virtual ~wxApp();
// override base class (pure) virtuals
- virtual int MainLoop();
- virtual void ExitMainLoop();
- virtual bool Initialized();
- virtual bool Pending();
- virtual void Dispatch();
- virtual bool Yield(bool onlyIfNeeded = FALSE);
+ virtual bool Initialize(int& argc, wxChar **argv);
+ virtual void CleanUp();
- virtual wxIcon GetStdIcon(int which) const;
+ virtual void WakeUpIdle();
virtual void SetPrintMode(int mode) { m_printMode = mode; }
virtual int GetPrintMode() const { return m_printMode; }
void OnEndSession(wxCloseEvent& event);
void OnQueryEndSession(wxCloseEvent& event);
- // Send idle event to all top-level windows.
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents();
-
- // Send idle event to window and all subwindows
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindow* win);
-
- void SetAuto3D(bool flag) { m_auto3D = flag; }
- bool GetAuto3D() const { return m_auto3D; }
+#if wxUSE_EXCEPTIONS
+ virtual bool OnExceptionInMainLoop();
+#endif // wxUSE_EXCEPTIONS
+
+ // MSW-specific from now on
+ // ------------------------
+
+ // this suffix should be appended to all our Win32 class names to obtain a
+ // variant registered without CS_[HV]REDRAW styles
+ static const wxChar *GetNoRedrawClassSuffix() { return wxT("NR"); }
+
+ // get the name of the registered Win32 class with the given (unique) base
+ // name: this function constructs the unique class name using this name as
+ // prefix, checks if the class is already registered and registers it if it
+ // isn't and returns the name it was registered under (or NULL if it failed)
+ //
+ // the registered class will always have CS_[HV]REDRAW and CS_DBLCLKS
+ // styles as well as any additional styles specified as arguments here; and
+ // there will be also a companion registered class identical to this one
+ // but without CS_[HV]REDRAW whose name will be the same one but with
+ // GetNoRedrawClassSuffix()
+ //
+ // the background brush argument must be either a COLOR_XXX standard value
+ // or (default) -1 meaning that the class paints its background itself
+ static const wxChar *GetRegisteredClassName(const wxChar *name,
+ int bgBrushCol = -1,
+ int extraStyles = 0);
+
+ // return true if this name corresponds to one of the classes we registered
+ // in the previous GetRegisteredClassName() calls
+ static bool IsRegisteredClassName(const wxString& name);
protected:
- bool m_showOnInit;
int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
- bool m_auto3D ; // Always use 3D controls, except where overriden
-
- /* Windows-specific wxApp definitions */
public:
-
- // Implementation
- static bool Initialize();
- static void CleanUp();
-
- static bool RegisterWindowClasses();
- static bool UnregisterWindowClasses();
-
- // Convert Windows to argc, argv style
- void ConvertToStandardCommandArgs(const char* p);
-
- // message processing
- // ------------------
-
- // process the given message
- virtual void DoMessage(WXMSG *pMsg);
-
- // retrieve the next message from the queue and process it
- virtual bool DoMessage();
-
- // preprocess the message
- virtual bool ProcessMessage(WXMSG* pMsg);
-
- // idle processing
- // ---------------
-
- void DeletePendingObjects();
- bool ProcessIdle();
+ // unregister any window classes registered by GetRegisteredClassName()
+ static void UnregisterWindowClasses();
#if wxUSE_RICHEDIT
- // initialize the richedit DLL of (at least) given version, return TRUE if
+ // initialize the richedit DLL of (at least) given version, return true if
// ok (Win95 has version 1, Win98/NT4 has 1 and 2, W2K has 3)
static bool InitRichEdit(int version = 2);
#endif // wxUSE_RICHEDIT
// wasn't found at all
static int GetComCtl32Version();
-public:
- int m_nCmdShow;
+ // the same for shell32.dll: returns 400, 471, 500, 600, ... (4.70 not
+ // currently detected)
+ static int GetShell32Version();
-protected:
- bool m_keepGoing;
+ // the SW_XXX value to be used for the frames opened by the application
+ // (currently seems unused which is a bug -- TODO)
+ static int m_nCmdShow;
+protected:
DECLARE_EVENT_TABLE()
+ wxDECLARE_NO_COPY_CLASS(wxApp);
+ DECLARE_DYNAMIC_CLASS(wxApp)
};
-#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
-int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance, WXHINSTANCE hPrevInstance,
- char *lpszCmdLine, int nCmdShow, bool enterLoop = TRUE);
-#else
-int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance);
-#endif
+#ifdef __WXWINCE__
+
+// under CE provide a dummy implementation of GetComCtl32Version() returning
+// the value passing all ">= 470" tests (which are the only ones used in our
+// code currently) as commctrl.dll under CE 2.0 and later support comctl32.dll
+// functionality
+inline int wxApp::GetComCtl32Version()
+{
+ return 471;
+}
+
+// this is not currently used at all under CE so it's not really clear what do
+// we need to return from here
+inline int wxApp::GetShell32Version()
+{
+ return 0;
+}
+
+#endif // __WXWINCE__
-#endif
- // _WX_APP_H_
+#endif // _WX_APP_H_