+
+ // a wxSpinButton can't do anything useful with focus, only wxSpinCtrl can
+ virtual bool AcceptsFocus() const { return false; }
+
+protected:
+ virtual wxSize DoGetBestSize() const;
+
+ // ensure that the control displays a value in the current range
+ virtual void NormalizeValue();
+
+private:
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxSpinButton)