#ifndef _WX_FILEH__
#define _WX_FILEH__
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "file.h"
-#endif
-
#include "wx/defs.h"
#if wxUSE_FILE
// static functions
// ----------------
// check whether a regular file by this name exists
- static bool Exists(const wxChar *name);
+ static bool Exists(const wxString& name);
// check whether we can access the given file in given mode
// (only read and write make sense here)
- static bool Access(const wxChar *name, OpenMode mode);
+ static bool Access(const wxString& name, OpenMode mode);
// ctors
// -----
// def ctor
wxFile() { m_fd = fd_invalid; m_error = false; }
// open specified file (may fail, use IsOpened())
- wxFile(const wxChar *szFileName, OpenMode mode = read);
+ wxFile(const wxString& fileName, OpenMode mode = read);
// attach to (already opened) file
- wxFile(int fd) { m_fd = fd; m_error = false; }
+ wxFile(int lfd) { m_fd = lfd; m_error = false; }
// open/close
// create a new file (with the default value of bOverwrite, it will fail if
// the file already exists, otherwise it will overwrite it and succeed)
- bool Create(const wxChar *szFileName, bool bOverwrite = false,
+ bool Create(const wxString& fileName, bool bOverwrite = false,
int access = wxS_DEFAULT);
- bool Open(const wxChar *szFileName, OpenMode mode = read,
+ bool Open(const wxString& fileName, OpenMode mode = read,
int access = wxS_DEFAULT);
bool Close(); // Close is a NOP if not opened
// assign an existing file descriptor and get it back from wxFile object
- void Attach(int fd) { Close(); m_fd = fd; m_error = false; }
+ void Attach(int lfd) { Close(); m_fd = lfd; m_error = false; }
void Detach() { m_fd = fd_invalid; }
int fd() const { return m_fd; }
// returns the number of bytes written
size_t Write(const void *pBuf, size_t nCount);
// returns true on success
- bool Write(const wxString& s, wxMBConv& conv = wxConvUTF8)
- {
- const wxWX2MBbuf buf = s.mb_str(conv);
- size_t size = strlen(buf);
- return Write((const char *) buf, size) == size;
- }
+ bool Write(const wxString& s, const wxMBConv& conv = wxMBConvUTF8());
// flush data not yet written
bool Flush();
// I/O (both functions return true on success, false on failure)
bool Write(const void *p, size_t n) { return m_file.Write(p, n) == n; }
- bool Write(const wxString& str, wxMBConv& conv = wxConvUTF8)
+ bool Write(const wxString& str, const wxMBConv& conv = wxMBConvUTF8())
{ return m_file.Write(str, conv); }
// different ways to close the file