+ EVT_MENU(Except_ThrowObject, MyFrame::OnThrowObject)
+ EVT_MENU(Except_ThrowUnhandled, MyFrame::OnThrowUnhandled)
+ EVT_MENU(Except_Crash, MyFrame::OnCrash)
+#if wxUSE_ON_FATAL_EXCEPTION
+ EVT_MENU(Except_HandleCrash, MyFrame::OnHandleCrash)
+#endif // wxUSE_ON_FATAL_EXCEPTION
+#ifdef __WXDEBUG__
+ EVT_MENU(Except_ShowAssert, MyFrame::OnShowAssert)
+#endif // __WXDEBUG__