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fix for longlongHash for architectures where sizeof(long long) == sizeof(long)
[wxWidgets.git]
/
src
/
generic
/
dragimgg.cpp
diff --git
a/src/generic/dragimgg.cpp
b/src/generic/dragimgg.cpp
index 6723b68a2e4a78f8a726efd39d9a15c08acce949..7ea5a4fabcb1a2bf923539bffb3f0734f3e5f4f8 100644
(file)
--- a/
src/generic/dragimgg.cpp
+++ b/
src/generic/dragimgg.cpp
@@
-72,7
+72,7
@@
void wxGenericDragImage::Init()
m_windowDC = (wxDC*) NULL;
m_window = (wxWindow*) NULL;
m_fullScreen = false;
m_windowDC = (wxDC*) NULL;
m_window = (wxWindow*) NULL;
m_fullScreen = false;
-#if wxHAS_NATIVE_OVERLAY
+#if
def
wxHAS_NATIVE_OVERLAY
m_dcOverlay = NULL;
#else
m_pBackingBitmap = (wxBitmap*) NULL;
m_dcOverlay = NULL;
#else
m_pBackingBitmap = (wxBitmap*) NULL;
@@
-288,7
+288,7
@@
bool wxGenericDragImage::BeginDrag(const wxPoint& hotspot,
}
}
}
}
-#if
!
wxHAS_NATIVE_OVERLAY
+#if
ndef
wxHAS_NATIVE_OVERLAY
wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap);
if (!backing->Ok() || (backing->GetWidth() < clientSize.x || backing->GetHeight() < clientSize.y))
wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap);
if (!backing->Ok() || (backing->GetWidth() < clientSize.x || backing->GetHeight() < clientSize.y))
@@
-356,7
+356,7
@@
bool wxGenericDragImage::EndDrag()
if (m_windowDC)
{
if (m_windowDC)
{
-#if wxHAS_NATIVE_OVERLAY
+#if
def
wxHAS_NATIVE_OVERLAY
m_overlay.Reset();
#else
m_windowDC->DestroyClippingRegion();
m_overlay.Reset();
#else
m_windowDC->DestroyClippingRegion();
@@
-365,7
+365,7
@@
bool wxGenericDragImage::EndDrag()
m_windowDC = (wxDC*) NULL;
}
m_windowDC = (wxDC*) NULL;
}
-#if
!
wxHAS_NATIVE_OVERLAY
+#if
ndef
wxHAS_NATIVE_OVERLAY
m_repairBitmap = wxNullBitmap;
#endif
m_repairBitmap = wxNullBitmap;
#endif
@@
-409,7
+409,7
@@
bool wxGenericDragImage::Show()
// This is where we restore the backing bitmap, in case
// something has changed on the window.
// This is where we restore the backing bitmap, in case
// something has changed on the window.
-#if
!
wxHAS_NATIVE_OVERLAY
+#if
ndef
wxHAS_NATIVE_OVERLAY
wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap);
wxMemoryDC memDC;
memDC.SelectObject(* backing);
wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap);
wxMemoryDC memDC;
memDC.SelectObject(* backing);
@@
-460,7
+460,7
@@
bool wxGenericDragImage::RedrawImage(const wxPoint& oldPos, const wxPoint& newPo
if (!m_windowDC)
return false;
if (!m_windowDC)
return false;
-#if wxHAS_NATIVE_OVERLAY
+#if
def
wxHAS_NATIVE_OVERLAY
wxDCOverlay dcoverlay( m_overlay, (wxWindowDC*) m_windowDC ) ;
if ( eraseOld )
dcoverlay.Clear() ;
wxDCOverlay dcoverlay( m_overlay, (wxWindowDC*) m_windowDC ) ;
if ( eraseOld )
dcoverlay.Clear() ;