#define _WX_FONT_H_
#ifdef __GNUG__
- #pragma interface "font.h"
+#pragma interface "font.h"
#endif
+class wxXFont;
+
// Font
class wxFont : public wxFontBase
{
// ctors and such
wxFont() { Init(); }
wxFont(const wxFont& font) { Init(); Ref(font); }
-
+
wxFont(int size,
- int family,
- int style,
- int weight,
- bool underlined = FALSE,
- const wxString& face = wxEmptyString,
- wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
+ int family,
+ int style,
+ int weight,
+ bool underlined = FALSE,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
Init();
-
+
(void)Create(size, family, style, weight, underlined, face, encoding);
}
-
- wxFont(const wxNativeFontInfo& info)
- {
- Init();
-
- (void)Create(info.pointSize, info.family, info.style, info.weight,
- info.underlined, info.faceName, info.encoding);
- }
-
+
+ wxFont(const wxNativeFontInfo& info);
+
bool Create(int size,
- int family,
- int style,
- int weight,
- bool underlined = FALSE,
- const wxString& face = wxEmptyString,
- wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
-
+ int family,
+ int style,
+ int weight,
+ bool underlined = FALSE,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
+
+ // wxMOTIF-specific
+ bool Create(const wxString& fontname,
+ wxFontEncoding fontenc = wxFONTENCODING_DEFAULT);
+ bool Create(const wxNativeFontInfo& fontinfo);
+
virtual ~wxFont();
-
+
// assignment
wxFont& operator=(const wxFont& font);
-
+
// implement base class pure virtuals
virtual int GetPointSize() const;
virtual int GetFamily() const;
virtual bool GetUnderlined() const;
virtual wxString GetFaceName() const;
virtual wxFontEncoding GetEncoding() const;
-
+ virtual wxNativeFontInfo *GetNativeFontInfo() const;
+
virtual void SetPointSize(int pointSize);
virtual void SetFamily(int family);
virtual void SetStyle(int style);
virtual void SetFaceName(const wxString& faceName);
virtual void SetUnderlined(bool underlined);
virtual void SetEncoding(wxFontEncoding encoding);
-
+ virtual void SetNativeFontInfo( const wxNativeFontInfo& info );
+
// Implementation
-
+
// Find an existing, or create a new, XFontStruct
// based on this wxFont and the given scale. Append the
// font to list in the private data for future reference.
-
+
// TODO This is a fairly basic implementation, that doesn't
// allow for different facenames, and also doesn't do a mapping
// between 'standard' facenames (e.g. Arial, Helvetica, Times Roman etc.)
// and the fonts that are available on a particular system.
// Maybe we need to scan the user's machine to build up a profile
// of the fonts and a mapping file.
-
+
// Return font struct, and optionally the Motif font list
- class wxXFont* GetInternalFont(double scale = 1.0,
- WXDisplay* display = NULL) const;
-
+ wxXFont *GetInternalFont(double scale = 1.0,
+ WXDisplay* display = NULL) const;
+
// These two are helper functions for convenient access of the above.
WXFontStructPtr GetFontStruct(double scale = 1.0,
- WXDisplay* display = NULL) const;
+ WXDisplay* display = NULL) const;
WXFontList GetFontList(double scale = 1.0,
- WXDisplay* display = NULL) const;
-
+ WXDisplay* display = NULL) const;
+
protected:
// common part of all ctors
void Init();
-
+
// VZ: IMHO, we don't need it at all...
bool RealizeResource() { return TRUE; }
void Unshare();
-
+
private:
DECLARE_DYNAMIC_CLASS(wxFont)
};
#endif
- // _WX_FONT_H_
+// _WX_FONT_H_