#include "wx/statbmp.h"
#ifndef WX_PRECOMP
+ #include "wx/app.h"
#include "wx/window.h"
#include "wx/icon.h"
#include "wx/dcclient.h"
// GetBestSize will work properly now, so set the best size if needed
SetInitialSize(size);
- // Win9x and 2000 don't draw correctly the images with alpha channel so we
- // need to draw them ourselves and it's easier to just always do it rather
- // than check if we have an image with alpha or not
- if ( wxGetWinVersion() <= wxWinVersion_2000 )
+ // painting manually is reported not to work under Windows CE (see #10093),
+ // so don't do it there even if this probably means that alpha is not
+ // supported there -- but at least bitmaps without alpha appear correctly
+#ifndef __WXWINCE__
+ // Windows versions before XP (and even XP if the application has no
+ // manifest and so the old comctl32.dll is used) don't draw correctly the
+ // images with alpha channel so we need to draw them ourselves and it's
+ // easier to just always do it rather than check if we have an image with
+ // alpha or not
+ if ( wxTheApp->GetComCtl32Version() < 600 )
{
Connect(wxEVT_PAINT, wxPaintEventHandler(wxStaticBitmap::DoPaintManually));
}
+#endif // !__WXWINCE__
return true;
}
return wxSize(16, 16);
}
+#ifndef __WXWINCE__
+
void wxStaticBitmap::DoPaintManually(wxPaintEvent& WXUNUSED(event))
{
wxPaintDC dc(this);
const wxSize size(GetSize());
const wxBitmap bmp(GetBitmap());
- // Clear the background
- dc.SetBrush(GetBackgroundColour());
+ // Clear the background: notice that we're supposed to be transparent, so
+ // use the parent background colour if we don't have our own instead of
+ // falling back to the default
+ const wxWindow *win = UseBgCol() ? this : GetParent();
+ dc.SetBrush(win->GetBackgroundColour());
dc.SetPen(*wxTRANSPARENT_PEN);
dc.DrawRectangle(0, 0, size.GetWidth(), size.GetHeight());
true /* use mask */);
}
+#endif // !__WXWINCE__
+
void wxStaticBitmap::SetImage( const wxGDIImage* image )
{
wxGDIImage* convertedImage = ConvertImage( *image );