]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/animate.h
Don't define __STRICT_ANSI__, we should build both with and without it.
[wxWidgets.git] / include / wx / animate.h
index 27f37a3b803cfb576e69be531cd5c868b080a282..6243fb4568132e06bde2b3ad22cc84e201263af5 100644 (file)
@@ -4,7 +4,6 @@
 // Author:      Julian Smart and Guillermo Rodriguez Garcia
 // Modified by: Francesco Montorsi
 // Created:     13/8/99
-// RCS-ID:      $Id$
 // Copyright:   (c) Julian Smart and Guillermo Rodriguez Garcia
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
@@ -24,7 +23,7 @@
 class WXDLLIMPEXP_FWD_ADV wxAnimation;
 
 extern WXDLLIMPEXP_DATA_ADV(wxAnimation) wxNullAnimation;
-extern WXDLLIMPEXP_DATA_ADV(const wxChar) wxAnimationCtrlNameStr[];
+extern WXDLLIMPEXP_DATA_ADV(const char) wxAnimationCtrlNameStr[];
 
 
 // ----------------------------------------------------------------------------
@@ -75,6 +74,8 @@ public:
     // public API
     virtual bool LoadFile(const wxString& filename,
                           wxAnimationType type = wxANIMATION_TYPE_ANY) = 0;
+    virtual bool Load(wxInputStream& stream,
+                      wxAnimationType type = wxANIMATION_TYPE_ANY) = 0;
 
     virtual void SetAnimation(const wxAnimation &anim) = 0;
     virtual wxAnimation GetAnimation() const = 0;