+class WXDLLEXPORT wxSpinCtrl : public wxControl
+{
+public:
+ wxSpinCtrl() { Init(); }
+
+ wxSpinCtrl(wxWindow *parent,
+ wxWindowID id = -1,
+ const wxString& value = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxSP_ARROW_KEYS,
+ int min = 0, int max = 100, int initial = 0,
+ const wxString& name = _T("wxSpinCtrl"))
+ {
+ Init();
+ Create(parent, id, value, pos, size, style, min, max, initial, name);
+ }
+
+ bool Create(wxWindow *parent,
+ wxWindowID id = -1,
+ const wxString& value = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxSP_ARROW_KEYS,
+ int min = 0, int max = 100, int initial = 0,
+ const wxString& name = _T("wxSpinCtrl"));
+
+ virtual ~wxSpinCtrl();
+
+ // operations
+ void SetValue(int val);
+ void SetValue(const wxString& text);
+ void SetRange(int min, int max);
+
+ // accessors
+ int GetValue() const;
+ int GetMin() const;
+ int GetMax() const;
+
+ // implementation from now on
+
+ // forward these functions to all subcontrols
+ virtual bool Enable(bool enable = TRUE);
+ virtual bool Show(bool show = TRUE);
+
+ // get the subcontrols
+ wxTextCtrl *GetText() const { return m_text; }
+ wxSpinButton *GetSpinButton() const { return m_btn; }
+
+ // set the value of the text (only)
+ void SetTextValue(int val);
+
+ // put the numeric value of the string in the text ctrl into val and return
+ // TRUE or return FALSE if the text ctrl doesn't contain a number or if the
+ // number is out of range
+ bool GetTextValue(int *val) const;
+
+protected:
+ // override the base class virtuals involved into geometry calculations
+ virtual wxSize DoGetBestClientSize() const;
+ virtual void DoMoveWindow(int x, int y, int width, int height);
+
+ // common part of all ctors
+ void Init();
+
+private:
+ // the subcontrols
+ wxTextCtrl *m_text;
+ wxSpinButton *m_btn;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
+};
+
+#else // !wxUSE_SPINBTN
+
+// ----------------------------------------------------------------------------
+// wxSpinCtrl is just a text control
+// ----------------------------------------------------------------------------
+
+#include "wx/textctrl.h"
+