// element with name="title", irrelevant content and one child (wxXML_TEXT_NODE
// with content="hi").
//
-// If wxUSE_UNICODE is 0, all strings are encoded in UTF-8 encoding (same as
-// ASCII for characters 0-127). You can use wxMBConvUTF8 to convert then to
-// desired encoding:
-//
-// wxCSConv myConv("iso8859-2");
-// wxString s(cMB2WC(node->GetContent().c_str()), myConv);
+// If wxUSE_UNICODE is 0, all strings are encoded in the encoding given to Load
+// (default is UTF-8).
class WXXMLDLLEXPORT wxXmlNode
{
-// This class holds XML data/document as parsed by libxml. Note that
-// internal representation is independant on libxml and you can use
-// it without libxml (see Load/SaveBinary).
+// This class holds XML data/document as parsed by XML parser.
class WXXMLDLLEXPORT wxXmlDocument : public wxObject
{
public:
wxXmlDocument() : wxObject(), m_version(wxT("1.0")), m_root(NULL) {}
wxXmlDocument(const wxString& filename,
- wxXmlIOType io_type = wxXML_IO_AUTO);
+ wxXmlIOType io_type = wxXML_IO_AUTO,
+ const wxString& encoding = wxT("UTF-8"));
wxXmlDocument(wxInputStream& stream,
- wxXmlIOType io_type = wxXML_IO_AUTO);
+ wxXmlIOType io_type = wxXML_IO_AUTO,
+ const wxString& encoding = wxT("UTF-8"));
~wxXmlDocument() { delete m_root; }
wxXmlDocument(const wxXmlDocument& doc);
// Parses .xml file and loads data. Returns TRUE on success, FALSE
// otherwise.
- // NOTE: Any call to this method will result into linking against libxml
- // and app's binary size will grow by ca. 250kB
- bool Load(const wxString& filename, wxXmlIOType io_type = wxXML_IO_AUTO);
- bool Load(wxInputStream& stream, wxXmlIOType io_type = wxXML_IO_AUTO);
+ bool Load(const wxString& filename,
+ wxXmlIOType io_type = wxXML_IO_AUTO,
+ const wxString& encoding = wxT("UTF-8"));
+ bool Load(wxInputStream& stream,
+ wxXmlIOType io_type = wxXML_IO_AUTO,
+ const wxString& encoding = wxT("UTF-8"));
// Saves document as .xml file.
bool Save(const wxString& filename,
wxString GetVersion() const { return m_version; }
// Returns encoding of document (may be empty).
// Note: this is the encoding original fail was saved in, *not* the
- // encoding of in-memory representation! Data in wxXmlNode are always
- // stored in wchar_t (in Unicode build) or UTF-8 encoded
- // (if wxUSE_UNICODE is 0).
- wxString GetEncoding() const { return m_encoding; }
+ // encoding of in-memory representation!
+ wxString GetFileEncoding() const { return m_fileEncoding; }
// Write-access methods:
void SetRoot(wxXmlNode *node) { delete m_root ; m_root = node; }
void SetVersion(const wxString& version) { m_version = version; }
- void SetEncoding(const wxString& encoding) { m_encoding = encoding; }
+ void SetFileEncoding(const wxString& encoding) { m_fileEncoding = encoding; }
+
+#if !wxUSE_UNICODE
+ // Returns encoding of in-memory representation of the document
+ // (same as passed to Load or ctor, defaults to UTF-8).
+ // NB: this is meaningless in Unicode build where data are stored as wchar_t*
+ wxString GetEncoding() const { return m_encoding; }
+#endif
static void AddHandler(wxXmlIOHandler *handler);
static void CleanUpHandlers();
static wxList *sm_handlers;
private:
- wxString m_version, m_encoding;
+ wxString m_version;
+ wxString m_fileEncoding;
+#if !wxUSE_UNICODE
+ wxString m_encoding;
+#endif
wxXmlNode *m_root;
void DoCopy(const wxXmlDocument& doc);
virtual bool CanLoad(wxInputStream& stream) = 0;
virtual bool CanSave() = 0;
- virtual bool Load(wxInputStream& stream, wxXmlDocument& doc) = 0;
+ virtual bool Load(wxInputStream& stream, wxXmlDocument& doc,
+ const wxString& encoding) = 0;
virtual bool Save(wxOutputStream& stream, const wxXmlDocument& doc) = 0;
};