// Copyright: (c) 1998 Guilhem Lavaux
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
+
#ifdef __GNUG__
-#pragma implementation "objstrm.h"
+ #pragma implementation "objstrm.h"
#endif
// For compilers that support precompilation, includes "wx.h".
{
wxString name;
- name.Printf(_T("%x"), (unsigned long)obj);
+ name.Printf(wxT("%x"), (unsigned long)obj);
return name;
}
if (info.duplicate) {
data_s.WriteString(TAG_DUPLICATE_OBJECT);
data_s.WriteString(GetObjectName(info.object));
- wxPrintf(_T("info.object (dup %s)\n"), info.object->GetClassInfo()->GetClassName());
+ wxPrintf(wxT("info.object (dup %s)\n"), info.object->GetClassInfo()->GetClassName());
return;
}
if (info.object) {
data_s.WriteString(info.object->GetClassInfo()->GetClassName());
- wxPrintf(_T("info.object (%s)\n"), info.object->GetClassInfo()->GetClassName());
+ wxPrintf(wxT("info.object (%s)\n"), info.object->GetClassInfo()->GetClassName());
} else {
data_s.WriteString(TAG_EMPTY_OBJECT);
- wxPrintf(_T("info.object (NULL)\n"));
+ wxPrintf(wxT("info.object (NULL)\n"));
return;
}
return object;
}
-#endif
+#endif // wxUSE_SERIAL && wxUSE_STREAMS