///////////////////////////////////////////////////////////////////////////////
-// Name: checklst.cpp
+// Name: src/motif/checklst.cpp
// Purpose: implementation of wxCheckListBox class
// Author: Julian Smart
// Modified by:
// headers & declarations
// ============================================================================
-#ifdef __GNUG__
-#pragma implementation "checklst.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#if wxUSE_CHECKLISTBOX
#include "wx/checklst.h"
+#ifndef WX_PRECOMP
+ #include "wx/arrstr.h"
+#endif
+
// ============================================================================
// implementation
// ============================================================================
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxCheckListBox, wxListBox)
-#endif
// ----------------------------------------------------------------------------
// implementation of wxCheckListBox class
// control creation
// ----------------
+static const wxString prefixChecked = "[x] ";
+static const wxString prefixUnchecked = "[ ] ";
+static const char checkChar = 'x', uncheckChar = ' ';
+
+static inline const wxString& Prefix(bool checked)
+ { return checked ? prefixChecked : prefixUnchecked; }
+static inline bool IsChecked(const wxString& s)
+ { wxASSERT(s.length() >=4); return s[1] == checkChar; }
+
// def ctor: use Create() to really create the control
-wxCheckListBox::wxCheckListBox() : wxListBox()
+wxCheckListBox::wxCheckListBox() : wxCheckListBoxBase()
{
}
int nStrings, const wxString choices[],
long style, const wxValidator& val,
const wxString& name)
- : wxListBox()
+ : wxCheckListBoxBase()
+{
+ Create(parent, id, pos, size, nStrings, choices,
+ style, val, name);
+}
+
+wxCheckListBox::wxCheckListBox(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos, const wxSize& size,
+ const wxArrayString& choices,
+ long style, const wxValidator& val,
+ const wxString& name)
+ : wxCheckListBoxBase()
+{
+ Create(parent, id, pos, size, choices,
+ style, val, name);
+}
+
+bool wxCheckListBox::Create(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ int n, const wxString choices[],
+ long style,
+ const wxValidator& validator,
+ const wxString& name)
+{
+ // wxListBox::Create calls set, which adds the prefixes
+ bool retVal = wxListBox::Create(parent, id, pos, size, n, choices,
+ style, validator, name);
+ return retVal;
+}
+
+bool wxCheckListBox::Create(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayString& choices,
+ long style,
+ const wxValidator& validator,
+ const wxString& name)
{
- // TODO: you'll probably need a separate Create instead of using
- // the wxListBox one as here.
- Create(parent, id, pos, size, nStrings, choices, style|wxLB_OWNERDRAW, val, name);
+ // wxListBox::Create calls set, which adds the prefixes
+ bool retVal = wxListBox::Create(parent, id, pos, size, choices,
+ style, validator, name);
+ return retVal;
}
// check items
// -----------
-bool wxCheckListBox::IsChecked(uint uiIndex) const
+bool wxCheckListBox::IsChecked(unsigned int uiIndex) const
+{
+ return ::IsChecked(wxListBox::GetString(uiIndex));
+}
+
+void wxCheckListBox::Check(unsigned int uiIndex, bool bCheck)
+{
+ wxString label = wxListBox::GetString(uiIndex);
+ if(::IsChecked(label) == bCheck) return;
+ label[1u] = bCheck ? checkChar : uncheckChar;
+ wxListBox::SetString(uiIndex, label);
+}
+
+void wxCheckListBox::DoToggleItem( int n, int x )
{
- // TODO
- return FALSE;
+ if( x > 0 && x < 23 )
+ {
+ wxString label = wxListBox::GetString(n);
+ label[1u] = (!::IsChecked(label)) ? checkChar : uncheckChar;
+ wxListBox::SetString(n, label);
+
+ wxCommandEvent event(wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, GetId());
+ if( HasClientObjectData() )
+ event.SetClientObject( GetClientObject(n) );
+ else if( HasClientUntypedData() )
+ event.SetClientData( GetClientData(n) );
+ event.SetInt(n);
+ event.SetExtraLong(true);
+ event.SetEventObject(this);
+ event.SetString(GetString(n));
+
+ HandleWindowEvent(event);
+ }
}
-void wxCheckListBox::Check(uint uiIndex, bool bCheck)
+int wxCheckListBox::FindString(const wxString& s, bool bCase) const
{
- // TODO
+ int n1 = wxListBox::FindString(Prefix(false) + s, bCase);
+ int n2 = wxListBox::FindString(Prefix(true) + s, bCase);
+ int min = wxMin(n1, n2), max = wxMax(n1, n2);
+
+ // why this works:
+ // n1 == -1, n2 == -1 => return -1 OK
+ // n1 != -1 || n2 != -1 => min == -1 => return the other one
+ // both != -1 => return the first one.
+ if( min == -1 ) return max;
+ return min;
}
+void wxCheckListBox::SetString(unsigned int n, const wxString& s)
+{
+ wxListBox::SetString(n, Prefix(IsChecked(n)) + s);
+}
+
+wxString wxCheckListBox::GetString(unsigned int n) const
+{
+ return wxListBox::GetString(n).substr(4);
+}
+
+int wxCheckListBox::DoInsertItems(const wxArrayStringsAdapter& items,
+ unsigned int pos,
+ void **clientData, wxClientDataType type)
+{
+ wxArrayString copy;
+ copy.reserve(pos);
+ for ( size_t i = 0; i < items.GetCount(); ++i )
+ copy.push_back( Prefix(false) + items[i] );
+
+ return wxListBox::DoInsertItems(copy, pos, clientData, type);
+}
+#endif // wxUSE_CHECKLISTBOX