#ifndef _FILEFN_H_
#define _FILEFN_H_
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "filefn.h"
#endif
wxFromEnd
};
-WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
-
// ----------------------------------------------------------------------------
// declare our versions of low level file functions: some compilers prepend
// underscores to the usual names, some also have Unicode versions of them
// Microsoft compiler loves underscores, feed them to it
#if defined( __VISUALC__ ) \
|| ( defined(__MINGW32__) && !defined(__WINE__) && wxCHECK_W32API_VERSION( 0, 5 ) ) \
- || ( defined(__MWERKS__) && defined(__WXMSW__) )
+ || ( defined(__MWERKS__) && defined(__WXMSW__) ) \
+ || ( defined(__DMC__) && defined(__WXMSW__) ) \
+ || ( defined(__WATCOMC__) && defined(__WXMSW__) )
// functions
-#ifdef __BORLANDC__
+#if defined(__BORLANDC__) || defined(__WATCOMC__)
#define _tell tell
#endif
#define wxClose _close
#endif
#define wxAccess _access
#define wxMkDir _mkdir
+#ifdef __WATCOMC__
+ #define wxRmDir rmdir
+#else
#define wxRmDir _rmdir
+#endif
#define wxStat _stat
#endif
// types
+#if defined(__WATCOMC__)&& wxUSE_UNICODE
+ #define wxStructStat struct _wstat
+#else
#define wxStructStat struct _stat
+#endif
// constants (unless already defined by the user code)
- #if !defined(O_RDONLY) && !defined(__BORLANDC__)
+ #if !defined(O_RDONLY) && !defined(__BORLANDC__) && !defined(__WATCOMC__)
#define O_RDONLY _O_RDONLY
#define O_WRONLY _O_WRONLY
#define O_RDWR _O_RDWR
#define O_BINARY _O_BINARY
#endif
- #ifndef __BORLANDC__
+ #if !defined(__BORLANDC__) && !defined(__WATCOMC__)
#define S_IFMT _S_IFMT
#define S_IFDIR _S_IFDIR
#define S_IFREG _S_IFREG
#if defined(__MWERKS__) && defined(macintosh)
#include <sys/stat.h>
#endif
-WXDLLEXPORT int wxStat( const wxChar *file_name, wxStructStat *buf );
-WXDLLEXPORT int wxAccess( const wxChar *pathname, int mode );
-WXDLLEXPORT int wxOpen( const wxChar *pathname, int flags, mode_t mode );
+#if defined(__DMC__)
+ typedef unsigned long mode_t;
+#endif
+WXDLLIMPEXP_BASE int wxStat( const wxChar *file_name, wxStructStat *buf );
+WXDLLIMPEXP_BASE int wxAccess( const wxChar *pathname, int mode );
+WXDLLIMPEXP_BASE int wxOpen( const wxChar *pathname, int flags, mode_t mode );
#else
#define wxOpen open
#define wxStat stat
// ----------------------------------------------------------------------------
// functions
// ----------------------------------------------------------------------------
-WXDLLEXPORT bool wxFileExists(const wxString& filename);
+WXDLLIMPEXP_BASE bool wxFileExists(const wxString& filename);
// does the path exist? (may have or not '/' or '\\' at the end)
-WXDLLEXPORT bool wxPathExists(const wxChar *pszPathName);
+WXDLLIMPEXP_BASE bool wxPathExists(const wxChar *pszPathName);
-WXDLLEXPORT bool wxIsAbsolutePath(const wxString& filename);
+WXDLLIMPEXP_BASE bool wxIsAbsolutePath(const wxString& filename);
// Get filename
-WXDLLEXPORT wxChar* wxFileNameFromPath(wxChar *path);
-WXDLLEXPORT wxString wxFileNameFromPath(const wxString& path);
+WXDLLIMPEXP_BASE wxChar* wxFileNameFromPath(wxChar *path);
+WXDLLIMPEXP_BASE wxString wxFileNameFromPath(const wxString& path);
// Get directory
-WXDLLEXPORT wxString wxPathOnly(const wxString& path);
+WXDLLIMPEXP_BASE wxString wxPathOnly(const wxString& path);
// wxString version
-WXDLLEXPORT wxString wxRealPath(const wxString& path);
+WXDLLIMPEXP_BASE wxString wxRealPath(const wxString& path);
-WXDLLEXPORT void wxDos2UnixFilename(wxChar *s);
+WXDLLIMPEXP_BASE void wxDos2UnixFilename(wxChar *s);
-WXDLLEXPORT void wxUnix2DosFilename(wxChar *s);
+WXDLLIMPEXP_BASE void wxUnix2DosFilename(wxChar *s);
// Strip the extension, in situ
-WXDLLEXPORT void wxStripExtension(wxChar *buffer);
-WXDLLEXPORT void wxStripExtension(wxString& buffer);
+WXDLLIMPEXP_BASE void wxStripExtension(wxChar *buffer);
+WXDLLIMPEXP_BASE void wxStripExtension(wxString& buffer);
// Get a temporary filename
-WXDLLEXPORT wxChar* wxGetTempFileName(const wxString& prefix, wxChar *buf = (wxChar *) NULL);
-WXDLLEXPORT bool wxGetTempFileName(const wxString& prefix, wxString& buf);
+WXDLLIMPEXP_BASE wxChar* wxGetTempFileName(const wxString& prefix, wxChar *buf = (wxChar *) NULL);
+WXDLLIMPEXP_BASE bool wxGetTempFileName(const wxString& prefix, wxString& buf);
// Expand file name (~/ and ${OPENWINHOME}/ stuff)
-WXDLLEXPORT wxChar* wxExpandPath(wxChar *dest, const wxChar *path);
-WXDLLEXPORT bool wxExpandPath(wxString& dest, const wxChar *path);
+WXDLLIMPEXP_BASE wxChar* wxExpandPath(wxChar *dest, const wxChar *path);
+WXDLLIMPEXP_BASE bool wxExpandPath(wxString& dest, const wxChar *path);
// Contract w.r.t environment (</usr/openwin/lib, OPENWHOME> -> ${OPENWINHOME}/lib)
// and make (if under the home tree) relative to home
// [caller must copy-- volatile]
-WXDLLEXPORT wxChar* wxContractPath(const wxString& filename,
+WXDLLIMPEXP_BASE wxChar* wxContractPath(const wxString& filename,
const wxString& envname = wxEmptyString,
const wxString& user = wxEmptyString);
// Destructive removal of /./ and /../ stuff
-WXDLLEXPORT wxChar* wxRealPath(wxChar *path);
+WXDLLIMPEXP_BASE wxChar* wxRealPath(wxChar *path);
// Allocate a copy of the full absolute path
-WXDLLEXPORT wxChar* wxCopyAbsolutePath(const wxString& path);
+WXDLLIMPEXP_BASE wxChar* wxCopyAbsolutePath(const wxString& path);
// Get first file name matching given wild card.
// Flags are reserved for future use.
#define wxFILE 1
#define wxDIR 2
-WXDLLEXPORT wxString wxFindFirstFile(const wxChar *spec, int flags = wxFILE);
-WXDLLEXPORT wxString wxFindNextFile();
+WXDLLIMPEXP_BASE wxString wxFindFirstFile(const wxChar *spec, int flags = wxFILE);
+WXDLLIMPEXP_BASE wxString wxFindNextFile();
// Does the pattern contain wildcards?
-WXDLLEXPORT bool wxIsWild(const wxString& pattern);
+WXDLLIMPEXP_BASE bool wxIsWild(const wxString& pattern);
// Does the pattern match the text (usually a filename)?
// If dot_special is TRUE, doesn't match * against . (eliminating
// `hidden' dot files)
-WXDLLEXPORT bool wxMatchWild(const wxString& pattern, const wxString& text, bool dot_special = TRUE);
+WXDLLIMPEXP_BASE bool wxMatchWild(const wxString& pattern, const wxString& text, bool dot_special = TRUE);
// Concatenate two files to form third
-WXDLLEXPORT bool wxConcatFiles(const wxString& file1, const wxString& file2, const wxString& file3);
+WXDLLIMPEXP_BASE bool wxConcatFiles(const wxString& file1, const wxString& file2, const wxString& file3);
// Copy file1 to file2
-WXDLLEXPORT bool wxCopyFile(const wxString& file1, const wxString& file2,
+WXDLLIMPEXP_BASE bool wxCopyFile(const wxString& file1, const wxString& file2,
bool overwrite = TRUE);
// Remove file
-WXDLLEXPORT bool wxRemoveFile(const wxString& file);
+WXDLLIMPEXP_BASE bool wxRemoveFile(const wxString& file);
// Rename file
-WXDLLEXPORT bool wxRenameFile(const wxString& file1, const wxString& file2);
+WXDLLIMPEXP_BASE bool wxRenameFile(const wxString& file1, const wxString& file2);
// Get current working directory.
// If buf is NULL, allocates space using new, else
// copies into buf.
// IMPORTANT NOTE getcwd is know not to work under some releases
// of Win32s 1.3, according to MS release notes!
-WXDLLEXPORT wxChar* wxGetWorkingDirectory(wxChar *buf = (wxChar *) NULL, int sz = 1000);
+WXDLLIMPEXP_BASE wxChar* wxGetWorkingDirectory(wxChar *buf = (wxChar *) NULL, int sz = 1000);
// new and preferred version of wxGetWorkingDirectory
// NB: can't have the same name because of overloading ambiguity
-WXDLLEXPORT wxString wxGetCwd();
+WXDLLIMPEXP_BASE wxString wxGetCwd();
// Set working directory
-WXDLLEXPORT bool wxSetWorkingDirectory(const wxString& d);
+WXDLLIMPEXP_BASE bool wxSetWorkingDirectory(const wxString& d);
// Make directory
-WXDLLEXPORT bool wxMkdir(const wxString& dir, int perm = 0777);
+WXDLLIMPEXP_BASE bool wxMkdir(const wxString& dir, int perm = 0777);
// Remove directory. Flags reserved for future use.
-WXDLLEXPORT bool wxRmdir(const wxString& dir, int flags = 0);
+WXDLLIMPEXP_BASE bool wxRmdir(const wxString& dir, int flags = 0);
// compatibility defines, don't use in new code
#define wxDirExists wxPathExists
-#if WXWIN_COMPATIBILITY_2
- #define FileExists wxFileExists
- #define DirExists wxDirExists
- #define IsAbsolutePath wxIsAbsolutePath
- #define FileNameFromPath wxFileNameFromPath
- #define PathOnly wxPathOnly
- #define Dos2UnixFilename wxDos2UnixFilename
- #define Unix2DosFilename wxUnix2DosFilename
-#endif
-
// ----------------------------------------------------------------------------
// separators in file names
// ----------------------------------------------------------------------------
#define wxPATH_SEP_MAC wxT(";")
// platform independent versions
-#if defined(__UNIX__) && !defined(__CYGWIN__)
+#if defined(__UNIX__) && !defined(__CYGWIN__) && !defined(__OS2__)
#define wxFILE_SEP_PATH wxFILE_SEP_PATH_UNIX
#define wxPATH_SEP wxPATH_SEP_UNIX
#elif defined(__MAC__)
// this is useful for wxString::IsSameAs(): to compare two file names use
// filename1.IsSameAs(filename2, wxARE_FILENAMES_CASE_SENSITIVE)
-#if defined(__UNIX__) && !defined(__DARWIN__)
+#if defined(__UNIX__) && !defined(__DARWIN__) && !defined(__OS2__)
#define wxARE_FILENAMES_CASE_SENSITIVE TRUE
#else // Windows, Mac OS and OS/2
#define wxARE_FILENAMES_CASE_SENSITIVE FALSE
inline bool wxIsPathSeparator(wxChar c)
{
// under DOS/Windows we should understand both Unix and DOS file separators
-#if defined(__UNIX__) || defined(__MAC__)
+#if ( defined(__UNIX__) && !defined(__OS2__) )|| defined(__MAC__)
return c == wxFILE_SEP_PATH;
#else
return c == wxFILE_SEP_PATH_DOS || c == wxFILE_SEP_PATH_UNIX;
}
// does the string ends with path separator?
-WXDLLEXPORT bool wxEndsWithPathSeparator(const wxChar *pszFileName);
+WXDLLIMPEXP_BASE bool wxEndsWithPathSeparator(const wxChar *pszFileName);
// split the full path into path (including drive for DOS), name and extension
// (understands both '/' and '\\')
-WXDLLEXPORT void wxSplitPath(const wxChar *pszFileName,
+WXDLLIMPEXP_BASE void wxSplitPath(const wxChar *pszFileName,
wxString *pstrPath,
wxString *pstrName,
wxString *pstrExt);
// find a file in a list of directories, returns false if not found
-WXDLLEXPORT bool wxFindFileInPath(wxString *pStr, const wxChar *pszPath, const wxChar *pszFile);
+WXDLLIMPEXP_BASE bool wxFindFileInPath(wxString *pStr, const wxChar *pszPath, const wxChar *pszFile);
// Get the OS directory if appropriate (such as the Windows directory).
// On non-Windows platform, probably just return the empty string.
-WXDLLEXPORT wxString wxGetOSDirectory();
+WXDLLIMPEXP_BASE wxString wxGetOSDirectory();
// Get file modification time
-WXDLLEXPORT time_t wxFileModificationTime(const wxString& filename);
+WXDLLIMPEXP_BASE time_t wxFileModificationTime(const wxString& filename);
// ----------------------------------------------------------------------------
// classes
// ----------------------------------------------------------------------------
// Path searching
-class WXDLLEXPORT wxPathList : public wxStringList
+class WXDLLIMPEXP_BASE wxPathList : public wxStringList
{
public:
+ // avoid GCC warning about virtual functions w/o virtual dtor
+ virtual ~wxPathList() {}
+
// Adds all paths in environment variable
void AddEnvList(const wxString& envVariable);
void Add(const wxString& path);
- // Avoid compiler warning
- wxNode *Add(const wxChar *s) { return wxStringList::Add(s); }
// Find the first full path for which the file exists
wxString FindValidPath(const wxString& filename);
// Find the first full path for which the file exists; ensure it's an
bool Member(const wxString& path);
private:
- DECLARE_DYNAMIC_CLASS(wxPathList)
+ // DECLARE_DYNAMIC_CLASS(wxPathList)
};
#endif