/////////////////////////////////////////////////////////////////////////////
-// Name: dib.h
+// Name: wx/msw/dib.h
// Purpose: Routines for loading and saving DIBs
// Author: Various
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+#ifndef _WX_DIB_H_
+#define _WX_DIB_H_
+
+class WXDLLEXPORT wxBitmap;
+class WXDLLEXPORT wxPalette;
+
+// WARNING: these functions are private to wxWindows and shouldn't be used
+// by the user code, they risk to disappear in the next versions!
+
+// ----------------------------------------------------------------------------
+// Functions for working with DIBs
+// ----------------------------------------------------------------------------
+
+// VZ: we have 3 different sets of functions: from bitmap.cpp (wxCreateDIB and
+// wxFreeDIB), from dib.cpp and from dataobj.cpp - surely there is some
+// redundancy between them? (FIXME)
+
+// defined in bitmap.cpp
+extern bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel,
+ HPALETTE hPal, LPBITMAPINFO* lpDIBHeader);
+extern void wxFreeDIB(LPBITMAPINFO lpDIBHeader);
+
+// defined in ole/dataobj.cpp
+extern WXDLLEXPORT size_t wxConvertBitmapToDIB(LPBITMAPINFO pbi, const wxBitmap& bitmap);
+extern WXDLLEXPORT wxBitmap wxConvertDIBToBitmap(const LPBITMAPINFO pbi);
+
+// the rest is defined in dib.cpp
+
// Save (device dependent) wxBitmap as a DIB
-bool wxSaveBitmap(char *filename, wxBitmap *bitmap, wxColourMap *colourmap = NULL);
+bool wxSaveBitmap(wxChar *filename, wxBitmap *bitmap, wxPalette *colourmap = NULL);
// Load device independent bitmap into device dependent bitmap
-wxBitmap *wxLoadBitmap(char *filename, wxColourMap **colourmap = NULL);
+wxBitmap *wxLoadBitmap(wxChar *filename, wxPalette **colourmap = NULL);
// Load into existing bitmap;
-bool wxLoadIntoBitmap(char *filename, wxBitmap *bitmap, wxColourMap **pal = NULL);
+bool wxLoadIntoBitmap(wxChar *filename, wxBitmap *bitmap, wxPalette **pal = NULL);
+
+HANDLE wxBitmapToDIB (HBITMAP hBitmap, HPALETTE hPal);
+BOOL wxReadDIB(LPTSTR lpFileName, HBITMAP *bitmap, HPALETTE *palette);
+HANDLE wxReadDIB2(LPTSTR lpFileName);
+LPSTR wxFindDIBBits (LPSTR lpbi);
+HPALETTE wxMakeDIBPalette(LPBITMAPINFOHEADER lpInfo);
-HANDLE BitmapToDIB (HBITMAP hBitmap, HPALETTE hPal);
-BOOL ReadDIB(LPSTR lpFileName, HBITMAP *bitmap, HPALETTE *palette);
-HANDLE ReadDIB2(LPSTR lpFileName);
-LPSTR FindDIBBits (LPSTR lpbi);
-HPALETTE MakeDIBPalette(LPBITMAPINFOHEADER lpInfo);
+#endif // _WX_DIB_H_