+ event.Skip();
+}
+
+void wxMDIClientWindow::DoSetSize(int x, int y, int width, int height, int sizeFlags)
+{
+ // Try to fix a problem whereby if you show an MDI child frame, then reposition the
+ // client area, you can end up with a non-refreshed portion in the client window
+ // (see OGL studio sample). So check if the position is changed and if so,
+ // redraw the MDI child frames.
+
+ wxPoint oldPos = GetPosition();
+
+ wxWindow::DoSetSize(x, y, width, height, sizeFlags);
+
+ wxPoint newPos = GetPosition();
+
+ if ((newPos.x != oldPos.x) || (newPos.y != oldPos.y))
+ {
+ if (GetParent())
+ {
+ wxWindowList::compatibility_iterator node = GetParent()->GetChildren().GetFirst();
+ while (node)
+ {
+ wxWindow *child = node->GetData();
+ if (child->IsKindOf(CLASSINFO(wxMDIChildFrame)))
+ {
+ ::RedrawWindow(GetHwndOf(child),
+ NULL,
+ NULL,
+ RDW_FRAME |
+ RDW_ALLCHILDREN |
+ RDW_INVALIDATE);
+ }
+ node = node->GetNext();
+ }
+ }
+ }
+}
+
+void wxMDIChildFrame::OnIdle(wxIdleEvent& event)
+{
+ // MDI child frames get their WM_SIZE when they're constructed but at this
+ // moment they don't have any children yet so all child windows will be
+ // positioned incorrectly when they are added later - to fix this, we
+ // generate an artificial size event here
+ if ( m_needsResize )
+ {
+ m_needsResize = false; // avoid any possibility of recursion
+
+ SendSizeEvent();
+ }
+
+ event.Skip();
+}
+
+// ---------------------------------------------------------------------------
+// non member functions
+// ---------------------------------------------------------------------------
+
+static void MDISetMenu(wxWindow *win, HMENU hmenuFrame, HMENU hmenuWindow)
+{
+ ::SendMessage(GetWinHwnd(win), WM_MDISETMENU,
+#ifdef __WIN32__
+ (WPARAM)hmenuFrame, (LPARAM)hmenuWindow
+#else
+ 0, MAKELPARAM(hmenuFrame, hmenuWindow)
+#endif
+ );
+
+ // update menu bar of the parent window
+ wxWindow *parent = win->GetParent();
+ wxCHECK_RET( parent, wxT("MDI client without parent frame? weird...") );
+
+#ifndef __WIN16__
+ ::SendMessage(GetWinHwnd(win), WM_MDIREFRESHMENU, 0, 0L);
+#endif
+
+ ::DrawMenuBar(GetWinHwnd(parent));
+}
+
+static void InsertWindowMenu(wxWindow *win, WXHMENU menu, HMENU subMenu)
+{
+ // Try to insert Window menu in front of Help, otherwise append it.
+ HMENU hmenu = (HMENU)menu;
+
+ if (subMenu)
+ {
+ int N = GetMenuItemCount(hmenu);
+ bool success = false;
+ for ( int i = 0; i < N; i++ )
+ {
+ wxChar buf[256];
+ int chars = GetMenuString(hmenu, i, buf, WXSIZEOF(buf), MF_BYPOSITION);
+ if ( chars == 0 )
+ {
+ wxLogLastError(wxT("GetMenuString"));
+
+ continue;
+ }
+
+ if ( wxStripMenuCodes(wxString(buf)).IsSameAs(_("Help")) )
+ {
+ success = true;
+ ::InsertMenu(hmenu, i, MF_BYPOSITION | MF_POPUP | MF_STRING,
+ (UINT)subMenu, _("&Window"));
+ break;
+ }
+ }
+
+ if ( !success )
+ {
+ ::AppendMenu(hmenu, MF_POPUP, (UINT)subMenu, _("&Window"));
+ }
+ }
+
+ MDISetMenu(win, hmenu, subMenu);