%newgroup
+MustHaveApp(wxPanel);
+
class wxPanel : public wxWindow
{
public:
%name(PrePanel)wxPanel();
bool Create(wxWindow* parent,
- const wxWindowID id,
+ const wxWindowID id=-1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL | wxNO_BORDER,
void InitDialog();
+ static wxVisualAttributes
+ GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
};
//---------------------------------------------------------------------------
// derive from it and wxPanel. But what to do about wxGTK where this
// is not True?
+MustHaveApp(wxScrolledWindow);
+
class wxScrolledWindow : public wxPanel
{
public:
DocDeclAStr(
virtual void, GetScrollPixelsPerUnit(int *OUTPUT, int *OUTPUT) const,
"GetScrollPixelsPerUnit() -> (xUnit, yUnit)",
- "Get the size of one logical unit in physical units.");
+ "Get the size of one logical unit in physical units.", "");
// Enable/disable Windows scrolling in either direction. If True, wxWindows
// scrolls the canvas and only a bit of the canvas is invalidated; no
DocDeclAStr(
virtual void, GetViewStart(int *OUTPUT, int *OUTPUT) const,
"GetViewStart() -> (x,y)",
- "Get the view start");
+ "Get the view start", "");
// Set the scale factor, used in PrepareDC
void SetScale(double xs, double ys);
%nokwargs CalcScrolledPosition;
%nokwargs CalcUnscrolledPosition;
- DocStr(CalcScrolledPosition, "Translate between scrolled and unscrolled coordinates.");
+ DocStr(CalcScrolledPosition, "Translate between scrolled and unscrolled coordinates.", "");
wxPoint CalcScrolledPosition(const wxPoint& pt) const;
DocDeclA(
void, CalcScrolledPosition(int x, int y, int *OUTPUT, int *OUTPUT) const,
"CalcScrolledPosition(int x, int y) -> (sx, sy)");
- DocStr(CalcUnscrolledPosition, "Translate between scrolled and unscrolled coordinates.");
+ DocStr(CalcUnscrolledPosition, "Translate between scrolled and unscrolled coordinates.", "");
wxPoint CalcUnscrolledPosition(const wxPoint& pt) const;
DocDeclA(
void, CalcUnscrolledPosition(int x, int y, int *OUTPUT, int *OUTPUT) const,
void SetTargetRect(const wxRect& rect);
wxRect GetTargetRect() const;
#endif
+
+ static wxVisualAttributes
+ GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
};