// wxSashWindow allows any of its edges to have a sash which can be dragged
// to resize the window. The actual content window will be created as a child
// of wxSashWindow.
+MustHaveApp(wxSashWindow);
+
class wxSashWindow: public wxWindow
{
public:
%pythonAppend wxSashWindow "self._setOORInfo(self)"
%pythonAppend wxSashWindow() ""
- wxSashWindow(wxWindow* parent, wxWindowID id,
+ wxSashWindow(wxWindow* parent, wxWindowID id=-1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxCLIP_CHILDREN | wxSW_3D,
const wxString& name = wxPySashNameStr);
%name(PreSashWindow)wxSashWindow();
- bool Create(wxWindow* parent, wxWindowID id,
+ bool Create(wxWindow* parent, wxWindowID id=-1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxCLIP_CHILDREN | wxSW_3D,
// This is window that can remember alignment/orientation, does its own layout,
// and can provide sashes too. Useful for implementing docked windows with sashes in
// an IDE-style interface.
+MustHaveApp(wxSashLayoutWindow);
+
class wxSashLayoutWindow: public wxSashWindow
{
public:
%pythonAppend wxSashLayoutWindow "self._setOORInfo(self)"
%pythonAppend wxSashLayoutWindow() ""
- wxSashLayoutWindow(wxWindow* parent, wxWindowID id,
+ wxSashLayoutWindow(wxWindow* parent, wxWindowID id=-1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxCLIP_CHILDREN | wxSW_3D,
const wxString& name = wxPySashLayoutNameStr);
%name(PreSashLayoutWindow)wxSashLayoutWindow();
- bool Create(wxWindow* parent, wxWindowID id,
+ bool Create(wxWindow* parent, wxWindowID id=-1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxCLIP_CHILDREN | wxSW_3D,