%% Created: 03.11.99
%% RCS-ID: $Id$
%% Copyright: (c) Vadim Zeitlin
-%% License: wxWindows license
+%% License: wxWidgets license
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\section{Font encoding overview}\label{wxfontencodingoverview}
-wxWindows has support for multiple font encodings starting from release 2.2.
+wxWidgets has support for multiple font encodings starting from release 2.2.
By encoding we mean here the mapping between the character codes and the
letters. Probably the most well-known encoding is (7 bit) ASCII one which is
used almost universally now to represent the letters of the English alphabet
note that we will only discuss 8-bit fonts here and not
\helpref{Unicode}{unicode}.
-Font encoding support is assured by several classes:
+Font encoding support is ensured by several classes:
\helpref{wxFont}{wxfont} itself, but also
\helpref{wxFontEnumerator}{wxfontenumerator} and
\helpref{wxFontMapper}{wxfontmapper}. wxFont encoding support is reflected by
This class stores the mapping between the encodings and the font face
names which support them in \helpref{wxConfig}{wxconfigoverview} object. Of
course, it would be fairly useless if it tried to determine these mappings by
-itself, so, instead, it (optionally) ask the user and remember his answers
+itself, so, instead, it (optionally) asks the user and remembers his answers
so that the next time the program will automatically choose the correct font.
All these topics are illustrated by the \helpref{font sample}{samplefont};