+#if wxUSE_EXTENDED_RTTI
+WX_DEFINE_FLAGS( wxScrollBarStyle )
+
+wxBEGIN_FLAGS( wxScrollBarStyle )
+ // new style border flags, we put them first to
+ // use them for streaming out
+ wxFLAGS_MEMBER(wxBORDER_SIMPLE)
+ wxFLAGS_MEMBER(wxBORDER_SUNKEN)
+ wxFLAGS_MEMBER(wxBORDER_DOUBLE)
+ wxFLAGS_MEMBER(wxBORDER_RAISED)
+ wxFLAGS_MEMBER(wxBORDER_STATIC)
+ wxFLAGS_MEMBER(wxBORDER_NONE)
+
+ // old style border flags
+ wxFLAGS_MEMBER(wxSIMPLE_BORDER)
+ wxFLAGS_MEMBER(wxSUNKEN_BORDER)
+ wxFLAGS_MEMBER(wxDOUBLE_BORDER)
+ wxFLAGS_MEMBER(wxRAISED_BORDER)
+ wxFLAGS_MEMBER(wxSTATIC_BORDER)
+ wxFLAGS_MEMBER(wxBORDER)
+
+ // standard window styles
+ wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
+ wxFLAGS_MEMBER(wxCLIP_CHILDREN)
+ wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
+ wxFLAGS_MEMBER(wxWANTS_CHARS)
+ wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
+ wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
+ wxFLAGS_MEMBER(wxVSCROLL)
+ wxFLAGS_MEMBER(wxHSCROLL)
+
+ wxFLAGS_MEMBER(wxSB_HORIZONTAL)
+ wxFLAGS_MEMBER(wxSB_VERTICAL)
+
+wxEND_FLAGS( wxScrollBarStyle )
+
+IMPLEMENT_DYNAMIC_CLASS_XTI(wxScrollBar, wxControl,"wx/scrolbar.h")
+
+wxBEGIN_PROPERTIES_TABLE(wxScrollBar)
+ wxEVENT_RANGE_PROPERTY( Scroll , wxEVT_SCROLL_TOP , wxEVT_SCROLL_ENDSCROLL , wxScrollEvent )
+
+ wxPROPERTY( ThumbPosition , int , SetThumbPosition, GetThumbPosition, 0 , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( Range , int , SetRange, GetRange, 0 , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( ThumbSize , int , SetThumbSize, GetThumbSize, 0 , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( PageSize , int , SetPageSize, GetPageSize, 0 , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY_FLAGS( WindowStyle , wxScrollBarStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
+wxEND_PROPERTIES_TABLE()
+
+wxBEGIN_HANDLERS_TABLE(wxScrollBar)
+wxEND_HANDLERS_TABLE()
+
+wxCONSTRUCTOR_5( wxScrollBar , wxWindow* , Parent , wxWindowID , Id , wxPoint , Position , wxSize , Size , long , WindowStyle )
+#else