// Modified by:
// Created: 07.09.00
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
};
-WXDLLEXPORT_DATA(extern const wxChar *) wxCheckBoxNameStr;
+extern WXDLLEXPORT_DATA(const wxChar) wxCheckBoxNameStr[];
// ----------------------------------------------------------------------------
// wxCheckBox: a control which shows a label and a box which may be checked
DoSet3StateValue(state);
}
- bool Is3State() const
+ bool Is3State() const { return HasFlag(wxCHK_3STATE); }
+
+ bool Is3rdStateAllowedForUser() const
{
- return (m_style & wxCHK_3STATE) != 0;
+ return HasFlag(wxCHK_ALLOW_3RD_STATE_FOR_USER);
}
- bool Is3rdStateAllowedForUser() const
+ virtual bool HasTransparentBackground() { return true; }
+
+ // wxCheckBox-specific processing after processing the update event
+ virtual void DoUpdateWindowUI(wxUpdateUIEvent& event)
{
- return (m_style & wxCHK_ALLOW_3RD_STATE_FOR_USER) != 0;
+ wxControl::DoUpdateWindowUI(event);
+
+ if ( event.GetSetChecked() )
+ SetValue(event.GetChecked());
}
protected:
- int m_style;
-
virtual void DoSet3StateValue(wxCheckBoxState WXUNUSED(state)) { wxFAIL; }
virtual wxCheckBoxState DoGet3StateValue() const
#include "wx/msw/checkbox.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/checkbox.h"
-#elif defined(__WXGTK__)
+#elif defined(__WXGTK20__)
#include "wx/gtk/checkbox.h"
+#elif defined(__WXGTK__)
+ #include "wx/gtk1/checkbox.h"
#elif defined(__WXMAC__)
#include "wx/mac/checkbox.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/checkbox.h"
#elif defined(__WXPM__)
#include "wx/os2/checkbox.h"
+#elif defined(__WXPALMOS__)
+ #include "wx/palmos/checkbox.h"
#endif
#endif // wxUSE_CHECKBOX