#ifndef _WX_OBJECTH__
#define _WX_OBJECTH__
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "object.h"
-#endif
-
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// conditional compilation
// ----------------------------------------------------------------------------
-// this shouldn't be needed any longer as <wx/msw/private.h> does it but it
-// doesn't hurt neither
-#ifdef GetClassName
-#undef GetClassName
-#endif
-#ifdef GetClassInfo
-#undef GetClassInfo
-#endif
-
class WXDLLIMPEXP_BASE wxClassInfo;
class WXDLLIMPEXP_BASE wxHashTable;
class WXDLLIMPEXP_BASE wxObjectRefData;
virtual ~wxObject() { UnRef(); }
wxObject(const wxObject& other)
- {
- InitFrom(other);
- }
+ {
+ InitFrom(other);
+ }
wxObject& operator=(const wxObject& other)
{
#include "wx/msw/msvcrt.h"
#endif
-#endif // _WX_OBJECTH__
-
+#endif // _WX_OBJECTH__