#include "wx/dynarray.h"
#include "wx/log.h"
#include "wx/artprov.h"
+#include "wx/math.h"
-#include <math.h>
#include <float.h>
FORCE_LINK_ME(m_image)
wxHtmlLinkInfo *wxHtmlImageCell::GetLink( int x, int y ) const
{
- if (m_mapName.IsEmpty())
+ if (m_mapName.empty())
return wxHtmlCell::GetLink( x, y );
if (!m_imageMap)
{