// Purpose: wxHtml testing example
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
- #pragma implementation "test.cpp"
- #pragma interface "test.cpp"
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
-#include <wx/wxprec.h>
+#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
// for all others, include the necessary headers (this file is usually all you
-// need because it includes almost all "standard" wxWindows headers
+// need because it includes almost all "standard" wxWidgets headers
#ifndef WX_PRECOMP
- #include <wx/wx.h>
+ #include "wx/wx.h"
#endif
-#include <wx/image.h>
-#include <wx/wxhtml.h>
+#include "wx/image.h"
+#include "wx/imagpng.h"
+#include "wx/wxhtml.h"
+#include "wx/statline.h"
// ----------------------------------------------------------------------------
// private classes
void OnAbout(wxCommandEvent& event);
private:
- // any class wishing to process wxWindows events must use this macro
+ // any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};
Minimal_Forward,
// controls start here (the numbers are, of course, arbitrary)
- Minimal_Text = 1000,
+ Minimal_Text = 1000
};
// ----------------------------------------------------------------------------
-// event tables and other macros for wxWindows
+// event tables and other macros for wxWidgets
// ----------------------------------------------------------------------------
-// the event tables connect the wxWindows events with the functions (event
+// the event tables connect the wxWidgets events with the functions (event
// handlers) which process them. It can be also done at run-time, but for the
// simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(Minimal_About, MyFrame::OnAbout)
END_EVENT_TABLE()
- // Create a new application object: this macro will allow wxWindows to create
+ // Create a new application object: this macro will allow wxWidgets to create
// the application object during program execution (it's better than using a
// static object for many reasons) and also declares the accessor function
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
{
wxImage::AddHandler(new wxPNGHandler);
// Create the main application window
- MyFrame *frame = new MyFrame("wxHtmlWindow testing application",
- wxPoint(50, 50), wxSize(150, 50));
+ MyFrame *frame = new MyFrame(_("wxHtmlWindow testing application"),
+ wxDefaultPosition, wxDefaultSize);
// Show it and tell the application that it's our main window
// @@@ what does it do exactly, in fact? is it necessary here?
- frame->Show(TRUE);
+ frame->Show(true);
SetTopWindow(frame);
// success: wxApp::OnRun() will be called which will enter the main message
- // loop and the application will run. If we returned FALSE here, the
+ // loop and the application will run. If we returned false here, the
// application would exit immediately.
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
- : wxFrame((wxFrame *)NULL, -1, title, pos, size)
+ : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
{
// create a menu bar
wxMenu *menuFile = new wxMenu;
- menuFile->Append(Minimal_About, "&About");
- menuFile->Append(Minimal_Quit, "E&xit");
+ menuFile->Append(Minimal_About, _("&About"));
+ menuFile->Append(Minimal_Quit, _("E&xit"));
// now append the freshly created menu to the menu bar...
wxMenuBar *menuBar = new wxMenuBar;
- menuBar->Append(menuFile, "&File");
+ menuBar->Append(menuFile, _("&File"));
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- // TRUE is to force the frame to close
- Close(TRUE);
+ // true is to force the frame to close
+ Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
+ wxBoxSizer *topsizer;
wxHtmlWindow *html;
-#if __WXMSW__
- wxDialog dlg(this, -1, "About", wxDefaultPosition, wxSize(400, 250), wxDIALOG_MODAL | wxDEFAULT_DIALOG_STYLE);
-#else
- wxDialog dlg(this, -1, "About", wxDefaultPosition, wxSize(400, 230), wxDIALOG_MODAL | wxDEFAULT_DIALOG_STYLE);
-#endif
+ wxDialog dlg(this, wxID_ANY, wxString(_("About")));
- html = new wxHtmlWindow(&dlg, -1, wxPoint(10, 10), wxSize(380, 160), wxHW_SCROLLBAR_NEVER);
+ topsizer = new wxBoxSizer(wxVERTICAL);
+
+ html = new wxHtmlWindow(&dlg, wxID_ANY, wxDefaultPosition, wxSize(380, 160), wxHW_SCROLLBAR_NEVER);
html -> SetBorders(0);
- html -> LoadPage("data/about.htm");
- wxButton *bu1 = new wxButton(&dlg, wxID_OK, "OK", wxPoint(250, 185), wxSize(100, 30));
- bu1 -> SetDefault();
- dlg.ShowModal();
- }
+ html -> LoadPage(wxT("data/about.htm"));
+ html -> SetSize(html -> GetInternalRepresentation() -> GetWidth(),
+ html -> GetInternalRepresentation() -> GetHeight());
+ topsizer -> Add(html, 1, wxALL, 10);
+#if wxUSE_STATLINE
+ topsizer -> Add(new wxStaticLine(&dlg, wxID_ANY), 0, wxEXPAND | wxLEFT | wxRIGHT, 10);
+#endif // wxUSE_STATLINE
+ wxButton *bu1 = new wxButton(&dlg, wxID_OK, _("OK"));
+ bu1 -> SetDefault();
+ topsizer -> Add(bu1, 0, wxALL | wxALIGN_RIGHT, 15);
+ dlg.SetSizer(topsizer);
+ topsizer -> Fit(&dlg);
+ dlg.ShowModal();
+ }