+ if (!(m_vRclPaint.yTop == 0 &&
+ m_vRclPaint.yBottom == 0 &&
+ m_vRclPaint.xRight == 0 &&
+ m_vRclPaint.xLeft == 0))
+ {
+ //
+ // Position Text a little differently in the Statusbar from other panels
+ //
+ if (m_pCanvas && m_pCanvas->IsKindOf(CLASSINFO(wxStatusBar)))
+ vPtlStart.y = OS2Y(vY,vTextY);
+ else
+ vPtlStart.y = OS2Y(vY,vTextY/1.5); // Full extent is a bit much
+ }
+ else
+ {
+ if (m_vSelectedBitmap != wxNullBitmap)
+ {
+ m_vRclPaint.yTop = m_vSelectedBitmap.GetHeight();
+ m_vRclPaint.xRight = m_vSelectedBitmap.GetWidth();
+ if (m_pCanvas && m_pCanvas->IsKindOf(CLASSINFO(wxStatusBar)))
+ vPtlStart.y = OS2Y(vY,vTextY);
+ else
+ vPtlStart.y = OS2Y(vY,vTextY/1.5);
+ }
+ else
+ vPtlStart.y = vY;
+ }