return tlw->SetDefaultItem(this);
}
+void wxButtonBase::SetBitmapPosition(wxDirection dir)
+{
+ wxASSERT_MSG( !(dir & ~wxDIRECTION_MASK), "non-direction flag used" );
+ wxASSERT_MSG( !!(dir & wxLEFT) +
+ !!(dir & wxRIGHT) +
+ !!(dir & wxTOP) +
+ !!(dir & wxBOTTOM) == 1,
+ "exactly one direction flag must be set" );
+
+ DoSetBitmapPosition(dir);
+
+}
#endif // wxUSE_BUTTON